Yo Leute,
habe mir die Grundlagen angeguckt und wollte den Gamemode ein bisschen verändern
doch kommen beim Compilen folgende Fehler:
C:\Users\McBastad's\Desktop\Pawno\include\a_samp.inc(53) : error 021: symbol already defined: "print"
C:\Users\McBastad's\Desktop\Pawno\include\a_samp.inc(54) : error 021: symbol already defined: "printf"
C:\Users\McBastad's\Desktop\Pawno\GameMode-Erste Versuche.pwn(19) : warning 217: loose indentation
Hier der PAWN-Code:
[pwn]
#include <a_samp>
#define GELB 0xFFE600FF
#define ROT 0xC30000FF
#define ORANGE 0xFFF000FF
main()
{
print("\n----------------------------------");
print(" Willkommen auf meinem Gamemode V.1.0");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("Einfacher Gamemode by Logan Adams v.1.0");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 31, 150, 0, 0, 0, 0);
//Autos
AddStaticVehicleEx(420,1227.7639,-917.5938,42.6804,11.0669,-1,-1,60000); // Autos beim BSN
//3D-Texte
Create3DTextLabel("Willkommen am Spawnpunkt:\nBurgershot North",0xFFF000FF,1225.1832,-916.1227,42.9057+0.5,40.0,0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid,GELB," {141414}Willkommen {00D7FF}auf meinem Gamemode");
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid,1225.1832,-916.1227,42.9057);
SetPlayerFacingAngle(playerid,11.0060);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
SendClientMessage(playerid,ROT,"Du bist gestorben!Ein Artzt wird dich wieder zusammenflicken!");
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
[/pwn]
Bitte um schnelle Hilfe
Danke im Voraus
habe mir die Grundlagen angeguckt und wollte den Gamemode ein bisschen verändern
doch kommen beim Compilen folgende Fehler:
C:\Users\McBastad's\Desktop\Pawno\include\a_samp.inc(53) : error 021: symbol already defined: "print"
C:\Users\McBastad's\Desktop\Pawno\include\a_samp.inc(54) : error 021: symbol already defined: "printf"
C:\Users\McBastad's\Desktop\Pawno\GameMode-Erste Versuche.pwn(19) : warning 217: loose indentation
Hier der PAWN-Code:
[pwn]
#include <a_samp>
#define GELB 0xFFE600FF
#define ROT 0xC30000FF
#define ORANGE 0xFFF000FF
main()
{
print("\n----------------------------------");
print(" Willkommen auf meinem Gamemode V.1.0");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("Einfacher Gamemode by Logan Adams v.1.0");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 31, 150, 0, 0, 0, 0);
//Autos
AddStaticVehicleEx(420,1227.7639,-917.5938,42.6804,11.0669,-1,-1,60000); // Autos beim BSN
//3D-Texte
Create3DTextLabel("Willkommen am Spawnpunkt:\nBurgershot North",0xFFF000FF,1225.1832,-916.1227,42.9057+0.5,40.0,0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid,GELB," {141414}Willkommen {00D7FF}auf meinem Gamemode");
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid,1225.1832,-916.1227,42.9057);
SetPlayerFacingAngle(playerid,11.0060);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
SendClientMessage(playerid,ROT,"Du bist gestorben!Ein Artzt wird dich wieder zusammenflicken!");
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
[/pwn]
Bitte um schnelle Hilfe
Danke im Voraus