Hallo hab bei 0.3e Sirene einen Bug weis nicht weiter...
Fehler ist : error 017: undefined symbol "playerid"
Zeile : DestroyObject(sirene[GetPlayerVehicleID(playerid)]);
Vielleicht wisst ihr weiter.
Gruß
[pwn]
//sirene
new sirene[MAX_VEHICLES];
new SIE[MAX_VEHICLES];
//command
if(!strcmp(cmdtext, "/sirene", true))
{
if(IsACop(playerid))
{
if(GetVehicleModel(GetPlayerVehicleID(playerid) == 411))
{
if(SIE[GetPlayerVehicleID(playerid)] == 0)
{
sirene[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000,-0.075000,0.674999,0.000000,0.000000,0.000000);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Sie haben die Sirene angebracht (zum Entfernen erneut: /sirene)");
SIE[GetPlayerVehicleID(playerid)] = 1;
}
else if(SIE[GetPlayerVehicleID(playerid)] == 1)
{
DestroyObject(sirene[GetPlayerVehicleID(playerid)]);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Sie haben die Sirene abgenommen.");
SIE[GetPlayerVehicleID(playerid)] = 0;
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Du bist in keinem Infernus.");
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Du bist kein Polizist.");
}
return 1;
}
//OnVehicleDeath
if(SIE[vehicleid])
{
DestroyObject(sirene[GetPlayerVehicleID(playerid)]);
SIE[vehicleid]=0;
}
[/pwn]
Hat sich erledigt !!
[pwn]
//OnVehicleDeath
if(SIE[vehicleid])
{
DestroyObject(sirene[GetPlayerVehicleID(playerid)]);// Dagehört vehicleid rein ... ich dummy
SIE[vehicleid]=0;
}
[/pwn]
Fehler ist : error 017: undefined symbol "playerid"
Zeile : DestroyObject(sirene[GetPlayerVehicleID(playerid)]);
Vielleicht wisst ihr weiter.
Gruß
[pwn]
//sirene
new sirene[MAX_VEHICLES];
new SIE[MAX_VEHICLES];
//command
if(!strcmp(cmdtext, "/sirene", true))
{
if(IsACop(playerid))
{
if(GetVehicleModel(GetPlayerVehicleID(playerid) == 411))
{
if(SIE[GetPlayerVehicleID(playerid)] == 0)
{
sirene[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000,-0.075000,0.674999,0.000000,0.000000,0.000000);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Sie haben die Sirene angebracht (zum Entfernen erneut: /sirene)");
SIE[GetPlayerVehicleID(playerid)] = 1;
}
else if(SIE[GetPlayerVehicleID(playerid)] == 1)
{
DestroyObject(sirene[GetPlayerVehicleID(playerid)]);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"Sie haben die Sirene abgenommen.");
SIE[GetPlayerVehicleID(playerid)] = 0;
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Du bist in keinem Infernus.");
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Du bist kein Polizist.");
}
return 1;
}
//OnVehicleDeath
if(SIE[vehicleid])
{
DestroyObject(sirene[GetPlayerVehicleID(playerid)]);
SIE[vehicleid]=0;
}
[/pwn]
Hat sich erledigt !!
[pwn]
//OnVehicleDeath
if(SIE[vehicleid])
{
DestroyObject(sirene[GetPlayerVehicleID(playerid)]);// Dagehört vehicleid rein ... ich dummy

SIE[vehicleid]=0;
}
[/pwn]
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