Hi Leute,
baue derzeit eine Fraktion auf der Grundwehrdienst.
Da kann man 3 verschiedene abteilungen machen aber ich habe bei /licenses alle eingetragen.
Aber da steht nur bestanden oder nicht bestanden.
Aber ich will das man da Noten setzen kann
Mein Code:
[pwn]if(strcmp(cmd, "/gwd", true) == 0)
{
if(PlayerInfo[playerid][pLeader] == 3)
{
new x_nr[256];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr))
{
SendClientMessage(playerid, COLOR_WHITE, "|_______________ Vergabe von Pässen _______________|");
SendClientMessage(playerid, COLOR_WHITE, "Benutzung: /givepass [passname] [playerid/Name]");
SendClientMessage(playerid, COLOR_GREY, "Verfügbare Namen: special, gwd, luftwaffe");
SendClientMessage(playerid, COLOR_WHITE, "|_________________________________________________________|");
return 1;
}
if(strcmp(x_nr,"gwd",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "BENUTZUNG: /gwd gwd [playerid/Name]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Du hast %s den Normalen GWD Schein gegeben.",giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* GWD %s hat dir den Normalen GWD Schein gegeben.",sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
PlayerInfo[giveplayerid][pLVPASS] = 1;
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Dieser Spieler ist Offline !");
return 1;
}
}
if(strcmp(x_nr,"special",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "BENUTZUNG: /gwd spcial [playerid/Name]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Du hast %s den Special Forces Schein gegeben!",giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* GWD %s hat dir den Special Forces Schein gegeben.",sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
PlayerInfo[giveplayerid][pSPECIAL] = 1;
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Dieser Spieler ist Offline !");
return 1;
}
}
if(strcmp(x_nr,"luftwaffe",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "BENUTZUNG: /gwd luftwaffe [playerid/Name]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Du hast %s den Luftwaffen Schein gegeben!",giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* GWD %s hat dir den Luftwaffen Schein gegeben.",sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
PlayerInfo[giveplayerid][pLUFTWAFFE] = 1;
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Dieser Spieler ist Offline !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Sie sind nicht der Präsident !");
return 1;
}
return 1;
}[/pwn]
[pwn]if(strcmp(cmd,"/licenses",true)==0)
{
if(IsPlayerConnected(playerid))
{
new text1[20];
new text3[20];
new text4[20];
new text5[20];
new text6[20];
new text7[20];
new text8[20];
new text9[20];
new text10[20];
new text11[20];
new text12[20];
if(PlayerInfo[playerid][pCarLic]) { text1 = "bestanden"; } else { text1 = "nicht bestanden"; }
if(PlayerInfo[playerid][pFlyLic]) { text3 = "bestanden"; } else { text3 = "nicht bestanden"; }
if(PlayerInfo[playerid][pBoatLic]) { text4 = "bestanden"; } else { text4 = "nicht bestanden"; }
if(PlayerInfo[playerid][pFishLic]) { text5 = "bestanden"; } else { text5 = "nicht bestanden"; }
if(PlayerInfo[playerid][pGunLic]) { text6 = "bestanden"; } else { text6 = "nicht bestanden"; }
if(PlayerInfo[playerid][pMotoLic]) { text7 = "bestanden"; } else { text7 = "nicht bestanden"; }
if(PlayerInfo[playerid][pLKWLic]) { text8 = "bestanden"; } else { text8 = "nicht bestanden"; }
if(PlayerInfo[playerid][pRollerLic]) { text9 = "bestanden"; } else { text9 = "nicht bestanden"; }
if(PlayerInfo[playerid][pLVPASS]) { text10 = "bestanden"; } else { text10 = "nicht bestanden"; }
if(PlayerInfo[playerid][pSPECIAL]) { text11 = "bestanden"; } else { text10 = "nicht bestanden"; }
if(PlayerInfo[playerid][pLUFTWAFFE]) { text12 = "bestanden"; } else { text10 = "nicht bestanden"; }
SendClientMessage(playerid, COLOR_WHITE, "|__________________ Lizenzen __________________|");
format(string, sizeof(string), "** Führerschein: %s.", text1);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** Fluglizenz: %s.", text3);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** Segelschein: %s.", text4);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** Angelschein: %s.", text5);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** Waffenschein: %s.", text6);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** Motorradschein: %s.", text7);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** LKW Schein: %s.", text8);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** Rollerschein: %s.", text9);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** GWD Normal: %s.", text10);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** GWD Special Forces: %s.", text10);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** GWD Luftwaffe: %s.", text10);
SendClientMessage(playerid, 0xFAFAFAFF, string);
SendClientMessage(playerid, COLOR_WHITE, "|______________________________________________|");
}
return 1;
}[/pwn]
Hoffe mir kann wer helfen
Mfg
Moritz
baue derzeit eine Fraktion auf der Grundwehrdienst.
Da kann man 3 verschiedene abteilungen machen aber ich habe bei /licenses alle eingetragen.
Aber da steht nur bestanden oder nicht bestanden.
Aber ich will das man da Noten setzen kann
Mein Code:
[pwn]if(strcmp(cmd, "/gwd", true) == 0)
{
if(PlayerInfo[playerid][pLeader] == 3)
{
new x_nr[256];
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr))
{
SendClientMessage(playerid, COLOR_WHITE, "|_______________ Vergabe von Pässen _______________|");
SendClientMessage(playerid, COLOR_WHITE, "Benutzung: /givepass [passname] [playerid/Name]");
SendClientMessage(playerid, COLOR_GREY, "Verfügbare Namen: special, gwd, luftwaffe");
SendClientMessage(playerid, COLOR_WHITE, "|_________________________________________________________|");
return 1;
}
if(strcmp(x_nr,"gwd",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "BENUTZUNG: /gwd gwd [playerid/Name]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Du hast %s den Normalen GWD Schein gegeben.",giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* GWD %s hat dir den Normalen GWD Schein gegeben.",sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
PlayerInfo[giveplayerid][pLVPASS] = 1;
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Dieser Spieler ist Offline !");
return 1;
}
}
if(strcmp(x_nr,"special",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "BENUTZUNG: /gwd spcial [playerid/Name]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Du hast %s den Special Forces Schein gegeben!",giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* GWD %s hat dir den Special Forces Schein gegeben.",sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
PlayerInfo[giveplayerid][pSPECIAL] = 1;
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Dieser Spieler ist Offline !");
return 1;
}
}
if(strcmp(x_nr,"luftwaffe",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "BENUTZUNG: /gwd luftwaffe [playerid/Name]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Du hast %s den Luftwaffen Schein gegeben!",giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* GWD %s hat dir den Luftwaffen Schein gegeben.",sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
PlayerInfo[giveplayerid][pLUFTWAFFE] = 1;
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Dieser Spieler ist Offline !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Sie sind nicht der Präsident !");
return 1;
}
return 1;
}[/pwn]
[pwn]if(strcmp(cmd,"/licenses",true)==0)
{
if(IsPlayerConnected(playerid))
{
new text1[20];
new text3[20];
new text4[20];
new text5[20];
new text6[20];
new text7[20];
new text8[20];
new text9[20];
new text10[20];
new text11[20];
new text12[20];
if(PlayerInfo[playerid][pCarLic]) { text1 = "bestanden"; } else { text1 = "nicht bestanden"; }
if(PlayerInfo[playerid][pFlyLic]) { text3 = "bestanden"; } else { text3 = "nicht bestanden"; }
if(PlayerInfo[playerid][pBoatLic]) { text4 = "bestanden"; } else { text4 = "nicht bestanden"; }
if(PlayerInfo[playerid][pFishLic]) { text5 = "bestanden"; } else { text5 = "nicht bestanden"; }
if(PlayerInfo[playerid][pGunLic]) { text6 = "bestanden"; } else { text6 = "nicht bestanden"; }
if(PlayerInfo[playerid][pMotoLic]) { text7 = "bestanden"; } else { text7 = "nicht bestanden"; }
if(PlayerInfo[playerid][pLKWLic]) { text8 = "bestanden"; } else { text8 = "nicht bestanden"; }
if(PlayerInfo[playerid][pRollerLic]) { text9 = "bestanden"; } else { text9 = "nicht bestanden"; }
if(PlayerInfo[playerid][pLVPASS]) { text10 = "bestanden"; } else { text10 = "nicht bestanden"; }
if(PlayerInfo[playerid][pSPECIAL]) { text11 = "bestanden"; } else { text10 = "nicht bestanden"; }
if(PlayerInfo[playerid][pLUFTWAFFE]) { text12 = "bestanden"; } else { text10 = "nicht bestanden"; }
SendClientMessage(playerid, COLOR_WHITE, "|__________________ Lizenzen __________________|");
format(string, sizeof(string), "** Führerschein: %s.", text1);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** Fluglizenz: %s.", text3);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** Segelschein: %s.", text4);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** Angelschein: %s.", text5);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** Waffenschein: %s.", text6);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** Motorradschein: %s.", text7);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** LKW Schein: %s.", text8);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** Rollerschein: %s.", text9);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** GWD Normal: %s.", text10);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** GWD Special Forces: %s.", text10);
SendClientMessage(playerid, 0xFAFAFAFF, string);
format(string, sizeof(string), "** GWD Luftwaffe: %s.", text10);
SendClientMessage(playerid, 0xFAFAFAFF, string);
SendClientMessage(playerid, COLOR_WHITE, "|______________________________________________|");
}
return 1;
}[/pwn]
Hoffe mir kann wer helfen
Mfg
Moritz