Klammer Fehler help me

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  • Klammer Fehler help me

    Also ich finde den klammer fehler nicht hilft mir mal bitte vill kennt ihr iwi tricks oder so


    [pwn]/*
    DynamicFraktion by TheO

    Was ihr dürft.
    Ihr dürft es Bearbeiten
    Ihr dürft es wo anders Veröffentlichen
    wenn mein Name als Inhaber drin vorkommt

    (c) by TheO 2012
    Copyright löscher sind kiddys die denken
    die können was :P


    */



    #include <a_samp>
    #include <dini>
    #include <ocmd>




    #pragma tabsize 0


    #undef MAX_PLAYERS
    #define MAX_PLAYERS 50

    #define rot 0xFF182BFF
    #define blau 0x0084FFFF
    #define grün 0x00FF43FFx
    #define gelb 0xFFFF00FF

    #define LohnInfo 9999
    #define Rang1 8888
    #define Rang2 7777
    #define Rang3 6666
    #define Rang4 5555
    #define Rang5 4444
    #define Rang6 3333
    #define RangLohn 2222
    #define Rang1e 888
    #define Rang2e 777
    #define Rang3e 666
    #define Rang4e 555
    #define Rang5e 444
    #define Rang6e 333
    #define RangE 222


    #define MAX_GANGS 75

    enum FrakInfo
    {
    FName[24],
    Float:SpawnX,
    Float:SpawnY,
    Float:SpawnZ,
    FWaffe,
    FSkin,
    FLohn,
    Pickup,
    Text3D:Text,
    Mon1,
    Mon2,
    Mon3,
    Mon4,
    Mon5,
    Mon6,
    Cops
    }
    new fInfo[MAX_GANGS][FrakInfo];



    enum PlayerInfo
    {
    FID,
    FLeader,
    Rang,
    LohnZeit,
    Wandets,
    Jail
    }
    new pInfo[MAX_PLAYERS][PlayerInfo];

    #define MAX_CARS 75

    enum CarInfo
    {
    CarID,
    FrakID,
    Color1,
    Color2,
    Float:cX,
    Float:cY,
    Float:cZ,
    Float:cA,
    NuSchild[24]
    }

    new cInfo[MAX_CARS][CarInfo];


    new PlayerText:frakname[MAX_PLAYERS];
    new Text:Line;
    new paytimer;
    new jailtime;



    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Dynamic Fraksystem are Loaded");
    print("--------------------------------------\n");


    for(new i = 0; i < MAX_GANGS; i++)
    {
    LoadFrak(i);

    }
    for(new i = 0; i < MAX_CARS;i++)
    {
    LoadCars(i);
    }
    Line = TextDrawCreate(33.000000, 319.000000, "DynamicFraktion");
    TextDrawBackgroundColor(Line, 255);
    TextDrawFont(Line, 0);
    TextDrawLetterSize(Line, 0.600000, 2.099999);
    TextDrawColor(Line, -1);
    TextDrawSetOutline(Line, 1);
    TextDrawSetProportional(Line, 1);
    paytimer = SetTimer("PayDay",1200000,true);
    return 0;
    }

    public OnFilterScriptExit()
    {
    for(new i = 0; i < MAX_GANGS; i++)
    {
    KillFrak(i);
    }
    for(new i = 0; i < MAX_CARS; i++)
    {
    DestroyVehicle(i);
    }
    for(new i = 0; i< MAX_PLAYERS; i++)
    {
    PlayerTextDrawHide(i,frakname);
    TextDrawHideForPlayer(i,Line);
    }
    KillTimer(paytimer);
    return 0;
    }



    public OnPlayerConnect(playerid)
    {

    if(!IsPlayerNPC(playerid))
    {
    new datei[128];
    GetPlayerName(playerid,datei,sizeof(datei));
    format(datei,sizeof(datei),"/FrakSys/Accounts/%s.txt",datei);
    if(!fexist(datei))
    {
    for(new x= 0; x < MAX_PLAYERS;x++)
    {
    frakname[x] = CreatePlayerTextDraw(x,541.000000, 241.000000, "Test Rang 6");
    PlayerTextDrawBackgroundColor(x,frakname[x], 255);
    PlayerTextDrawFont(x,frakname[x], 1);
    PlayerTextDrawLetterSize(x,frakname[x], 0.629999, 1.700000);
    PlayerTextDrawColor(x,frakname[x], -13617921);
    PlayerTextDrawSetOutline(x,frakname[x], 0);
    PlayerTextDrawSetProportional(x,frakname[x], 1);
    PlayerTextDrawSetShadow(x,frakname[x], 2);
    PlayerTextDrawUseBox(x,frakname[x], 1);
    PlayerTextDrawBoxColor(x,frakname[x], 16843138);
    PlayerTextDrawTextSize(x,frakname[x], 656.000000, 40.000000);
    print("Geladen");
    pInfo[playerid][FID] = 0;
    pInfo[playerid][FLeader] = 0;
    pInfo[playerid][Rang] = 0;
    pInfo[playerid][Jail] = 0;
    pInfo[playerid][Wandets] = 0;
    dini_Create(datei);
    dini_IntSet(datei,"FraktionsID",pInfo[playerid][FID]);
    dini_IntSet(datei,"FraktionsLeader",pInfo[playerid][FLeader]);
    dini_IntSet(datei,"Rang",pInfo[playerid][Rang]);
    dini_IntSet(datei,"Jail",pInfo[playerid][Jail]);
    dini_IntSet(datei,"Wandets",pInfo[playerid][Wandets]);
    return 1;
    }
    }
    else
    {
    for(new x= 0; x < MAX_PLAYERS;x++)
    {
    frakname[x] = CreatePlayerTextDraw(x,541.000000, 241.000000, "Test Rang 6");
    PlayerTextDrawBackgroundColor(x,frakname[x], 255);
    PlayerTextDrawFont(x,frakname[x], 1);
    PlayerTextDrawLetterSize(x,frakname[x], 0.629999, 1.700000);
    PlayerTextDrawColor(x,frakname[x], -13617921);
    PlayerTextDrawSetOutline(x,frakname[x], 0);
    PlayerTextDrawSetProportional(x,frakname[x], 1);
    PlayerTextDrawSetShadow(x,frakname[x], 2);
    PlayerTextDrawUseBox(x,frakname[x], 1);
    PlayerTextDrawBoxColor(x,frakname[x], 16843138);
    PlayerTextDrawTextSize(x,frakname[x], 656.000000, 40.000000);
    print("Geladen");
    pInfo[playerid][FID] = dini_Int(datei,"FraktionsID");
    pInfo[playerid][FLeader] = dini_Int(datei,"FraktionsLeader");
    pInfo[playerid][Rang] = dini_Int(datei,"Rang");
    pInfo[playerid][Jail] = dini_Int(datei,"Jail");
    pInfo[playerid][Wandets] = dini_Int(datei,"Wandets");
    SetPlayerWantedLevel(playerid,pInfo[playerid][Wandets]);
    return 1;
    }
    return 1;
    }

    }
    return 1;
    }

    public OnPlayerDisconnect(playerid, reason)
    {
    if(!IsPlayerNPC(playerid))
    {
    new datei[128];
    GetPlayerName(playerid,datei,sizeof(datei));
    format(datei,sizeof(datei),"/FrakSys/Accounts/%s.txt",datei);
    dini_IntSet(datei,"FraktionsID",pInfo[playerid][FID]);
    dini_IntSet(datei,"FraktionsLeader",pInfo[playerid][FLeader]);
    dini_IntSet(datei,"Rang",pInfo[playerid][Rang]);
    dini_IntSet(datei,"Jail",pInfo[playerid][Jail]);
    dini_IntSet(datei,"Wandets",pInfo[playerid][Wandets]);
    }
    return 1;
    }

    public OnPlayerSpawn(playerid)
    {
    if(pInfo[playerid][FID] >=1)
    {
    if(pInfo[playerid][Jail] == 0)
    {
    new fstring[128];
    format(fstring,sizeof(fstring),"%s Rang %d",fInfo[pInfo[playerid][FID]][FName],pInfo[playerid][Rang]);
    PlayerTextDrawSetString(playerid,frakname[playerid],fstring);
    PlayerTextDrawShow(playerid,frakname[playerid]);
    SetPlayerPos(playerid,fInfo[pInfo[playerid][FID]][SpawnX],fInfo[pInfo[playerid][FID]][SpawnY],fInfo[pInfo[playerid][FID]][SpawnZ]);
    SetPlayerSkin(playerid,fInfo[pInfo[playerid][FID]][FSkin]);
    GivePlayerWeapon(playerid, fInfo[pInfo[playerid][FID]][FWaffe], 500);
    TextDrawShowForPlayer(playerid,Line);
    SetPlayerWantedLevel(playerid,pInfo[playerid][Wandets]);
    return 1;
    }
    else if(pInfo[playerid][Jail] == 1)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*2,false,"i",playerid);
    return 1;
    }
    else if(pInfo[playerid][Jail] == 2)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*4,false,"i",playerid);
    return 1;
    }
    else if(pInfo[playerid][Jail] == 3)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*6,false,"i",playerid);
    return 1;
    }
    else if(pInfo[playerid][Jail] == 4)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*8,false,"i",playerid);
    return 1;
    }
    else if(pInfo[playerid][Jail] == 5)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*10,false,"i",playerid);
    return 1;
    }
    else if(pInfo[playerid][Jail] == 6)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*12,false,"i",playerid);
    return 1;
    }
    }
    else if(pInfo[playerid][FID] == 0)
    {
    if(pInfo[playerid][Jail] == 0)
    {
    //Positon etc
    return 1;
    }
    if(GetPlayerWantedLevel(playerid) == 1)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*2,false,"i",playerid);
    return 1;
    }
    else if(GetPlayerWantedLevel(playerid) == 2)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*4,false,"i",playerid);
    return 1;
    }
    else if(GetPlayerWantedLevel(playerid) == 3)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*6,false,"i",playerid);
    return 1;
    }
    else if(GetPlayerWantedLevel(playerid) == 4)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*8,false,"i",playerid);
    return 1;
    }
    else if(GetPlayerWantedLevel(playerid) == 5)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*10,false,"i",playerid);
    return 1;
    }
    else if(GetPlayerWantedLevel(playerid) == 6)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*12,false,"i",playerid);
    return 1;
    }
    }
    return 0;
    }

    forward PayDay();
    public PayDay()
    {

    for(new i = 0; i< MAX_PLAYERS; i++)
    {
    if(!IsPlayerConnected(i))continue;
    {
    pInfo[i][LohnZeit] += 1;
    if(pInfo[i][LohnZeit] == 2)
    {
    if(pInfo[i][Rang] == 1)
    {
    new string[128];
    format(string,sizeof(string),"Du erhälst %d $ als Fraktions Lohn.",fInfo[pInfo[i][FID]][Mon1]);
    SendClientMessage(i,gelb,"|______|Fraktion´s-Lohn|______|");
    SendClientMessage(i,rot,string);
    SendClientMessage(i,gelb,"|______|Fraktion´s-Lohn|______|");
    GivePlayerMoney(i,fInfo[pInfo[i][FID]][Mon1]);
    }
    if(pInfo[i][Rang] == 2)
    {
    new string[128];
    format(string,sizeof(string),"Du erhälst %d $ als Fraktions Lohn.",fInfo[pInfo[i][FID]][Mon2]);
    SendClientMessage(i,gelb,"|______|Fraktion´s-Lohn|______|");
    SendClientMessage(i,rot,string);
    SendClientMessage(i,gelb,"|______|Fraktion´s-Lohn|______|");
    GivePlayerMoney(i,fInfo[pInfo[i][FID]][Mon2]);

    }
    if(pInfo[i][Rang] == 3)
    {
    new string[128];
    format(string,sizeof(string),"Du erhälst %d $ als Fraktions Lohn.",fInfo[pInfo[i][FID]][Mon3]);
    SendClientMessage(i,gelb,"|______|Fraktion´s-Lohn|______|");
    SendClientMessage(i,rot,string);
    SendClientMessage(i,gelb,"|______|Fraktion´s-Lohn|______|");
    GivePlayerMoney(i,fInfo[pInfo[i][FID]][Mon3]);

    }
    if(pInfo[i][Rang] == 4)
    {
    new string[128];
    format(string,sizeof(string),"Du erhälst %d $ als Fraktions Lohn.",fInfo[pInfo[i][FID]][Mon4]);
    SendClientMessage(i,gelb,"|______|Fraktion´s-Lohn|______|");
    SendClientMessage(i,rot,string);
    SendClientMessage(i,gelb,"|______|Fraktion´s-Lohn|______|");
    GivePlayerMoney(i,fInfo[pInfo[i][FID]][Mon4]);

    }
    if(pInfo[i][Rang] == 5)
    {
    new string[128];
    format(string,sizeof(string),"Du erhälst %d $ als Fraktions Lohn.",fInfo[pInfo[i][FID]][Mon5]);
    SendClientMessage(i,gelb,"|______|Fraktion´s-Lohn|______|");
    SendClientMessage(i,rot,string);
    SendClientMessage(i,gelb,"|______|Fraktion´s-Lohn|______|");
    GivePlayerMoney(i,fInfo[pInfo[i][FID]][Mon5]);

    }
    if(pInfo[i][Rang] == 6)
    {
    new string[128];
    format(string,sizeof(string),"Du erhälst %d $ als Fraktions Lohn.",fInfo[pInfo[i][FID]][Mon6]);
    SendClientMessage(i,gelb,"|______|Fraktion´s-Lohn|______|");
    SendClientMessage(i,rot,string);
    SendClientMessage(i,gelb,"|______|Fraktion´s-Lohn|______|");
    GivePlayerMoney(i,fInfo[pInfo[i][FID]][Mon6]);
    return 1;

    }

    }
    }
    }
    return 1;
    }

    ocmd:jail(playerid,params[])
    {
    if(GetPlayerWantedLevel(playerid) == 1)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*2,false,"i",playerid);
    }
    else if(GetPlayerWantedLevel(playerid) == 2)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*4,false,"i",playerid);
    }
    else if(GetPlayerWantedLevel(playerid) == 3)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*6,false,"i",playerid);
    }
    else if(GetPlayerWantedLevel(playerid) == 4)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*8,false,"i",playerid);
    }
    else if(GetPlayerWantedLevel(playerid) == 5)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*10,false,"i",playerid);
    }
    else if(GetPlayerWantedLevel(playerid) == 6)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    SetTimerEx("JailTimer",60000*12,false,"i",playerid);
    }
    return 1;
    }
    ocmd:spawn(playerid,params[])
    {
    SpawnPlayer(playerid);
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    PlayerTextDrawHide(playerid,frakname[playerid]);
    if(fInfo[pInfo[killerid][FID]][Cops] == 1)
    {
    if(GetPlayerWantedLevel(playerid) == 1)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 1;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    jailtime = SetTimerEx("JailTimer",60000*2,false,"i",playerid);
    }
    else if(GetPlayerWantedLevel(playerid) == 2)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 2;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    jailtime = SetTimerEx("JailTimer",60000*4,false,"i",playerid);
    }
    else if(GetPlayerWantedLevel(playerid) == 3)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 3;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    jailtime = SetTimerEx("JailTimer",60000*6,false,"i",playerid);
    }
    else if(GetPlayerWantedLevel(playerid) == 4)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 4;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    jailtime = SetTimerEx("JailTimer",60000*8,false,"i",playerid);
    }
    else if(GetPlayerWantedLevel(playerid) == 5)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 5;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    jailtime = SetTimerEx("JailTimer",60000*10,false,"i",playerid);
    }
    else if(GetPlayerWantedLevel(playerid) == 6)
    {
    SetPlayerCameraPos(playerid, 1491.7281, -1628.1536, 42.0862);
    SetPlayerCameraLookAt(playerid, 1492.5748, -1628.6895, 41.9112);
    pInfo[playerid][Jail] = 6;
    SendClientMessage(playerid,rot,"Wilkommen im Gefängnis.");
    SetPlayerPos(playerid,1577.7693,-1634.1260,13.5624);
    SetPlayerVirtualWorld(playerid,3);
    jailtime = SetTimerEx("JailTimer",60000*12,false,"i",playerid);
    }
    }
    return 0;
    }

    forward JailTimer(playerid);
    public JailTimer(playerid)
    {
    SendClientMessage(playerid,rot,"Du bist wieder Frei.");
    pInfo[playerid][Jail] = 0;
    SetPlayerVirtualWorld(playerid,0);
    SpawnPlayer(playerid);
    KillTimer(jailtime);
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 0;
    }

    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    if(dialogid == RangLohn)
    {
    if(response)
    {
    if(listitem == 0)
    {
    new string[256];
    format(string,sizeof(string),"{FFFFFF}Rang 1: {FF8200}%d $\n{FFFFFF}Rang 2: {FF8200}%d $\n{FFFFFF}Rang 3: {FF8200}%d $\n{FFFFFF}Rang 4: {FF8200}%d $\n{FFFFFF}Rang 5: {FF8200}%d $\n{FFFFFF}Rang 6: {FF8200}%d $",fInfo[pInfo[playerid][FID]][Mon1],fInfo[pInfo[playerid][FID]][Mon2],fInfo[pInfo[playerid][FID]][Mon3],fInfo[pInfo[playerid][FID]][Mon4],fInfo[pInfo[playerid][FID]][Mon5],fInfo[pInfo[playerid][FID]][Mon6]);
    ShowPlayerDialog(playerid,LohnInfo,DIALOG_STYLE_MSGBOX,"Löhne",string,"Oke","Close");
    }
    if(listitem == 1)
    {
    ShowPlayerDialog(playerid,RangE,DIALOG_STYLE_LIST,"Rang Einstellen","Rang 1\nRang 2\nRang 3\nRang 4\nRang 5\nRang 6","Oke","Abbrechen");
    }
    return 1;
    }
    }
    if(dialogid == RangE)
    {
    if(response)
    {
    if(listitem == 0)
    {
    ShowPlayerDialog(playerid,Rang1,DIALOG_STYLE_INPUT,"Rang1","Bitte gebe den Lohn ein den deine Member\nmit dem Rang jede Stunde\nBekommen sollen","Oke","Abbrechen");
    }
    if(listitem == 1)
    {
    ShowPlayerDialog(playerid,Rang2,DIALOG_STYLE_INPUT,"Rang2","Bitte gebe den Lohn ein den deine Member\nmit Rang jede Stunde\nBekommen sollen","Oke","Abbrechen");
    }
    if(listitem == 2)
    {
    ShowPlayerDialog(playerid,Rang3,DIALOG_STYLE_INPUT,"Rang3","Bitte gebe den Lohn ein den deine Member\nmit Rang jede Stunde\nBekommen sollen","Oke","Abbrechen");
    }
    if(listitem == 3)
    {
    ShowPlayerDialog(playerid,Rang4,DIALOG_STYLE_INPUT,"Rang4","Bitte gebe den Lohn ein den deine Member\nmit Rang jede Stunde\nBekommen sollen","Oke","Abbrechen");
    }
    if(listitem == 4)
    {
    ShowPlayerDialog(playerid,Rang5,DIALOG_STYLE_INPUT,"Rang5","Bitte gebe den Lohn ein den deine Member\nmit Rang jede Stunde\nBekommen sollen","Oke","Abbrechen");
    }
    if(listitem == 5)
    {
    ShowPlayerDialog(playerid,Rang6,DIALOG_STYLE_INPUT,"Rang6","Bitte gebe den Lohn ein den deine Member\nmit Rang jede Stunde\nBekommen sollen","Oke","Abbrechen");
    }
    }
    return 1;
    }
    if(dialogid == Rang1)
    {
    fInfo[pInfo[playerid][FID]][Mon1] = strval(inputtext);
    new string[128];
    format(string,sizeof(string),"Rang 1 Lohn auf %d $ gestellt",fInfo[pInfo[playerid][FID]][Mon1]);
    SendClientMessage(playerid,gelb,string);
    return 1;
    }
    if(dialogid == Rang2)
    {
    fInfo[pInfo[playerid][FID]][Mon2] = strval(inputtext);
    new string[128];
    format(string,sizeof(string),"Rang 2 Lohn auf %d $ gestellt",fInfo[pInfo[playerid][FID]][Mon2]);
    SendClientMessage(playerid,gelb,string);
    return 1;
    }
    if(dialogid == Rang3)
    {
    fInfo[pInfo[playerid][FID]][Mon3] = strval(inputtext);
    new string[128];
    format(string,sizeof(string),"Rang 3 Lohn auf %d $ gestellt",fInfo[pInfo[playerid][FID]][Mon3]);
    SendClientMessage(playerid,gelb,string);
    return 1;
    }
    if(dialogid == Rang4)
    {
    fInfo[pInfo[playerid][FID]][Mon4] = strval(inputtext);
    new string[128];
    format(string,sizeof(string),"Rang 4 Lohn auf %d $ gestellt",fInfo[pInfo[playerid][FID]][Mon4]);
    SendClientMessage(playerid,gelb,string);
    return 1;
    }
    if(dialogid == Rang5)
    {
    fInfo[pInfo[playerid][FID]][Mon5] = strval(inputtext);
    new string[128];
    format(string,sizeof(string),"Rang 5 Lohn auf %d $ gestellt",fInfo[pInfo[playerid][FID]][Mon5]);
    SendClientMessage(playerid,gelb,string);
    return 1;
    }
    if(dialogid == Rang6)
    {
    fInfo[pInfo[playerid][FID]][Mon6] = strval(inputtext);
    new string[128];
    format(string,sizeof(string),"Rang 6 Lohn auf %d $ gestellt",fInfo[pInfo[playerid][FID]][Mon6]);
    SendClientMessage(playerid,gelb,string);
    return 1;
    }
    return 0;
    }

    ocmd:lohn(playerid,params[])
    {
    if(pInfo[playerid][FLeader] == 1)
    {
    ShowPlayerDialog(playerid,RangLohn,DIALOG_STYLE_LIST,"Lohn Information","Derzeitige Löhne\nLohn einstellen","Oke","Abbrechen");
    }
    return 1;
    }




    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    for(new i = 0; i < MAX_GANGS; i++)
    {
    new string[128];
    format(string,sizeof(string),"Dieser Spieler ist in der Fraktion: %s",fInfo[i][FName]);
    SendClientMessage(playerid,blau,string);
    return 1;
    }
    return 0;
    }

    ocmd:f(playerid,params[])
    {
    new name[128];
    GetPlayerName(playerid,name,sizeof(name));
    new text[128];
    new RangName[64];
    switch(pInfo[playerid][Rang])
    {
    case 1:{RangName="Neuling";}
    case 2:{RangName="Einsteiger";}
    case 3:{RangName="Mitglied";}
    case 4:{RangName="Vert.Person";}
    case 5:{RangName="Stv.Leitung";}
    case 6:{RangName="Leitung";}
    }
    if(sscanf(params,"s",text))return SendClientMessage(playerid,blau,"{FF3034}Error: {FFFFFF}/f [Text]");
    {
    for(new i =0; i < MAX_PLAYERS; i++)
    {
    if(pInfo[playerid][FID] == pInfo[i][FID])
    {
    format(text,sizeof(text),"[%s]%s: %s.**",RangName,name,text);
    SendClientMessage(i,gelb,text);
    }
    }
    }
    return 1;
    }

    ocmd:park(playerid,params[])
    {
    for(new i = 0; i< MAX_CARS; i++)
    {
    if(IsPlayerAdmin(playerid))
    {
    new veh = GetPlayerVehicleID(playerid);
    if(IsPlayerInVehicle(playerid,i))
    {
    new Float:fX,Float:fY,Float:fZ,Float:fA;
    GetVehiclePos(veh,fX,fY,fZ);
    GetVehicleZAngle(veh,fA);
    cInfo[veh][cX] = fX;
    cInfo[veh][cY] = fY;
    cInfo[veh][cZ] = fZ;
    cInfo[veh][cA] = fA;
    return 1;
    }
    }
    }
    return 1;
    }


    ocmd:ferstellen(playerid,params[])
    {
    if(IsPlayerAdmin(playerid))
    {
    for(new i = 0; i< MAX_GANGS; i++)
    {
    new Float:sx,Float:sy,Float:sz,nname[24],weap,skinnn,bul;
    if(sscanf(params,"sddd",nname,weap,skinnn,bul))return SendClientMessage(playerid,-1,"{FF3034}Error: {FFFFFF}/ferstellen [Name][WaffenID][SkinID][Cop 1 = Ja & 0 = Nein]");
    {
    GetPlayerPos(playerid,sx,sy,sz);
    CreateFrak(nname,sx,sy,sz,weap,skinnn,100,100,100,100,100,100,bul);
    return 1;
    }
    }

    }
    return 1;
    }

    ocmd:floeschen(playerid,params[])
    {
    for(new i = 0; i < MAX_GANGS; i++)
    {
    if(IsPlayerAdmin(playerid))
    {
    if(IsPlayerInRangeOfPoint(playerid,2.0,fInfo[i][SpawnX],fInfo[i][SpawnY],fInfo[i][SpawnZ]))
    {
    new datei[128];
    format(datei,sizeof(datei),"/FrakSys/Fraks/%i.txt",i);
    if(fexist(datei))
    {
    dini_Remove(datei);
    KillFrak(i);
    printf("Fraktion: %d wurde Gelöscht.",i);
    return 1;
    }
    }
    }
    }
    return 1;
    }

    ocmd:invite(playerid,params[])
    {
    if(pInfo[playerid][FLeader] == 1)
    {
    new PID;
    if(sscanf(params,"u",PID))return SendClientMessage(playerid,-1,"{FF3034}Error: {FFFFFF}/invite [playerid]");
    {
    if(pInfo[PID][FID] == 0)
    {
    SendClientMessage(PID,-1,"Du wurdest invitet!");
    pInfo[PID][FID] = pInfo[playerid][FID];
    pInfo[PID][Rang] = 1;
    SpawnPlayer(PID);
    }
    else
    {
    SendClientMessage(playerid,rot,"**Dieser Spieler ist in einer Fraktion.");
    }
    }
    }
    else
    {

    }
    return 1;
    }

    ocmd:uninvite(playerid,params[])
    {
    if(pInfo[playerid][FLeader] == 1)
    {
    new PID;
    if(sscanf(params,"u",PID))return SendClientMessage(playerid,-1,"{FF3034}Error: {FFFFFF}/uninvite [playerid]");
    {
    new name[128];
    GetPlayerName(playerid,name,sizeof(name));
    new string[64];
    format(string,sizeof(string),"**Du hast %s aus der Fraktion geworfen.",name);
    SendClientMessage(playerid,blau,string);
    SendClientMessage(PID,rot,"**Der Leader hat dich aus der Fraktion geworfen.");
    if(pInfo[playerid][FID] == pInfo[PID][FID])
    {
    pInfo[PID][FID] = 0;
    pInfo[PID][Rang] = 0;
    SpawnPlayer(PID);
    PlayerTextDrawHide(PID,frakname[PID]);
    }
    else
    {
    SendClientMessage(playerid,rot,"**Dieser Spieler ist nicht in deiner Fraktion.");
    }
    }
    }
    return 1;
    }

    ocmd:rang(playerid,params[])
    {
    if(pInfo[playerid][FLeader] == 1)
    {
    new plid,rank;
    if(sscanf(params,"ud",plid,rank))return SendClientMessage(playerid,-1,"{FF3034}Error: {FFFFFF}/frank [playerid][Rang]");
    {
    if(pInfo[playerid][FID] == pInfo[plid][FID])
    {
    pInfo[plid][Rang] = rank;
    PlayerTextDrawHide(playerid,frakname[plid]);
    new fstring[128];
    format(fstring,sizeof(fstring),"%s Rang %d",fInfo[pInfo[plid][FID]][FName],pInfo[plid][Rang]);
    PlayerTextDrawSetString(plid,frakname[plid],fstring);
    PlayerTextDrawShow(plid,frakname[plid]);
    }
    else
    {
    SendClientMessage(playerid,rot,"**Dieser Spieler ist nicht in deiner Fraktion.");
    }
    }
    }
    return 1;
    }


    ocmd:linvite(playerid,params[])
    {
    if(IsPlayerAdmin(playerid))
    {
    for(new i = 0; i < MAX_GANGS; i++)
    {
    new PID,FIDi;
    if(sscanf(params,"ud",PID,FIDi))return SendClientMessage(playerid,-1,"{FF3034}Error: {FFFFFF}/linvite [playerid][Fraktionsid]");
    {
    new name[128];
    GetPlayerName(playerid,name,sizeof(name));
    new string[128];
    format(string,sizeof(string),"**Du wurdest von %s zum Leader der: %s´s gemacht.",name,fInfo[FIDi][FName]);
    SendClientMessage(PID,blau,string);
    format(name,sizeof(name),"/FrakSys/Accounts/%s.txt",name);
    pInfo[PID][FID] = FIDi;
    pInfo[PID][FLeader] = 1;
    pInfo[PID][Rang] = 6;
    dini_IntSet(name,"FraktionsID",pInfo[PID][FID]);
    dini_IntSet(name,"FraktionsLeader",pInfo[PID][FLeader]);
    dini_IntSet(name,"Rang",pInfo[PID][Rang]);
    PlayerTextDrawHide(playerid,frakname[PID]);
    SpawnPlayer(PID);
    return 1;
    }
    }
    }
    return 1;
    }

    ocmd:luninvite(playerid,params[])
    {
    if(IsPlayerAdmin(playerid))
    {
    new PID;
    if(sscanf(params,"u",PID))return SendClientMessage(playerid,-1,"{FF3034}Error: {FFFFFF}/luninvite [playerid]");
    {
    SendClientMessage(PID,-1,"Du wurdest uninvitet!");
    pInfo[PID][FLeader] = 0;
    pInfo[PID][FID] = 0;
    SpawnPlayer(PID);
    PlayerTextDrawHide(PID,frakname[PID]);
    }
    }
    return 1;
    }



    ocmd:fauto(playerid,params[])
    {
    new Float:fx,Float:fy,Float:fz,carid,frid,co1,co2,schild[24];
    if(IsPlayerAdmin(playerid))
    {
    GetPlayerPos(playerid,fx,fy,fz);
    if(sscanf(params,"dddds",carid,frid,co1,co2,schild))return SendClientMessage(playerid,-1,"{FF3034}Error: {FFFFFF}/fauto [CarID][FraktionsID][Farbe1][Farbe2][Nummernschild]");
    {
    SetPlayerPos(playerid,fx,fy+2,fz);
    CreateCar(carid,frid,co1,co2,fx,fy,fz,0.0,schild);
    }
    }
    return 1;
    }


    ocmd:faloeschen(playerid,params[])
    {
    for(new i = 0; i < MAX_CARS;i++)
    {
    if(IsPlayerAdmin(playerid))
    {
    if(IsPlayerInVehicle(playerid,i))
    {
    new datei[128];
    format(datei,sizeof(datei),"/FrakSys/Cars/%i.txt",i);
    dini_Remove(datei);
    DestroyVehicle(i);
    return 1;
    }
    }
    }
    return 1;
    }

    ocmd:fhelp(playerid,params[])
    {
    SendClientMessage(playerid,gelb,"=========|fDynamic Gang Help|=========");
    SendClientMessage(playerid,-1,"Admin: /ferstellen /floeschen /fauto /faloeschen /linvite /luninvite");
    SendClientMessage(playerid,-1,"Leader: /invite /uninvite /rang");
    SendClientMessage(playerid,-1,"Member: /f ");
    SendClientMessage(playerid,-1,"Cop: /wa");
    SendClientMessage(playerid,gelb,"=========|fDynamic Gang Help|=========");
    return 1;
    }

    ocmd:wa(playerid,params[])
    {
    if(fInfo[pInfo[playerid][FID]][Cops] == 1)
    {
    new PID,Grund[24],Anzahl;
    if(sscanf(params,"uds",PID,Anzahl,Grund))return SendClientMessage(playerid,-1,"{FF3034}Error: {FFFFFF}/wa [Id/Name][Anzahl][Grund]");
    {
    if(Anzahl >2)
    {
    SendClientMessage(playerid,rot,"Du kannst nur 2 Wanteds geben.");
    }
    else
    {
    if(GetPlayerWantedLevel(playerid) <6)
    {
    new name[128];
    GetPlayerName(playerid,name,sizeof(name));
    new string[128];
    new string1[128];
    format(string,sizeof(string),"Du hast von %s %d Wandets bekommen Grund|%s",name,Anzahl,Grund);
    SendClientMessage(PID,rot,string);
    new name2[128];
    GetPlayerName(playerid,name2,sizeof(name2));
    format(string1,sizeof(string1),"Du hast %s %d Wandets gegeben Grund|%s",name2,Anzahl,Grund);
    SendClientMessage(playerid,rot,string1);
    pInfo[PID][Wandets] = Anzahl;
    SetPlayerWantedLevel(PID,GetPlayerWantedLevel(PID) +Anzahl);
    }
    else
    {
    SendClientMessage(playerid,rot,"Der Spieler hat 6 Wanteds.");
    }
    }
    }
    }
    return 1;
    }



    stock CreateCar(cid,fid,c1,c2,Float:fvx,Float:fvy,Float:fvz,Float:fva,Nschild[24])
    {
    new datei[128];
    for(new i = 0; i < MAX_CARS; i++)
    {
    format(datei,sizeof(datei),"/FrakSys/Cars/%i.txt",i);
    {
    if(!fexist(datei))
    {
    dini_Create(datei);
    dini_IntSet(datei,"CarID",cid);
    dini_IntSet(datei,"FrakID",fid);
    dini_IntSet(datei,"Color1",c1);
    dini_IntSet(datei,"Color2",c2);
    dini_FloatSet(datei,"PosX",fvx);
    dini_FloatSet(datei,"PosY",fvy);
    dini_FloatSet(datei,"PosZ",fvz);
    dini_FloatSet(datei,"PosA",fva);
    dini_Set(datei,"Nummernschild",Nschild);
    return LoadCars(i);
    }
    }
    }
    return 1;
    }


    stock LoadCars(vehid)
    {
    new datei[128];
    format(datei,sizeof(datei),"/FrakSys/Cars/%i.txt",vehid);
    {
    cInfo[vehid][CarID] = dini_Int(datei,"CarID");
    cInfo[vehid][FrakID] = dini_Int(datei,"FrakID");
    cInfo[vehid][Color1] = dini_Int(datei,"Color1");
    cInfo[vehid][Color2] = dini_Int(datei,"Color2");
    cInfo[vehid][cX] = dini_Float(datei,"PosX");
    cInfo[vehid][cY] = dini_Float(datei,"PosY");
    cInfo[vehid][cZ] = dini_Float(datei,"PosZ");
    cInfo[vehid][cA] = dini_Float(datei,"PosA");
    format(cInfo[vehid][NuSchild],24,"{000000}%s",dini_Get(datei,"Nummernschild"));
    cInfo[vehid][FrakID] = CreateVehicle(cInfo[vehid][CarID],cInfo[vehid][cX],cInfo[vehid][cY],cInfo[vehid][cZ],cInfo[vehid][cA],cInfo[vehid][Color1],cInfo[vehid][Color2],-1);
    SetVehicleNumberPlate(vehid,cInfo[vehid][NuSchild]);
    }
    return 1;
    }




    stock CreateFrak(Name[24],Float:x,Float:y,Float:z,Waffe,Skin,Mone1,Mone2,Mone3,Mone4,Mone5,Mone6,frcop)
    {
    new datei[128];
    for(new i = 0; i < MAX_GANGS; i++)
    {
    format(datei,sizeof(datei),"/FrakSys/Fraks/%i.txt",i);
    {
    if(!fexist(datei))
    {
    dini_Create(datei);
    dini_Set(datei,"Name",Name);
    dini_FloatSet(datei,"SpawnX",x);
    dini_FloatSet(datei,"SpawnY",y);
    dini_FloatSet(datei,"SpawnZ",z);
    dini_IntSet(datei,"Waffe",Waffe);
    dini_IntSet(datei,"Skin",Skin);
    dini_IntSet(datei,"Rang1",Mone1);
    dini_IntSet(datei,"Rang2",Mone2);
    dini_IntSet(datei,"Rang3",Mone3);
    dini_IntSet(datei,"Rang4",Mone4);
    dini_IntSet(datei,"Rang5",Mone5);
    dini_IntSet(datei,"Rang6",Mone6);
    dini_IntSet(datei,"Cop",frcop);
    return LoadFrak(i);
    }
    }
    }
    return 1;
    }

    stock LoadFrak(id)
    {
    new datei[128];
    format(datei,sizeof(datei),"/FrakSys/Fraks/%i.txt",id);
    {
    format(fInfo[id][FName],24,"%s",dini_Get(datei,"Name"));
    fInfo[id][SpawnX] = dini_Float(datei,"SpawnX");
    fInfo[id][SpawnY] = dini_Float(datei,"SpawnY");
    fInfo[id][SpawnZ] = dini_Float(datei,"SpawnZ");
    fInfo[id][FWaffe] = dini_Int(datei,"Waffe");
    fInfo[id][FSkin] = dini_Int(datei,"Skin");
    fInfo[id][Mon1] = dini_Int(datei,"Rang1");
    fInfo[id][Mon2] = dini_Int(datei,"Rang2");
    fInfo[id][Mon3] = dini_Int(datei,"Rang3");
    fInfo[id][Mon4] = dini_Int(datei,"Rang4");
    fInfo[id][Mon5] = dini_Int(datei,"Rang5");
    fInfo[id][Mon6] = dini_Int(datei,"Rang6");
    fInfo[id][Cops] = dini_Int(datei,"Cop");
    fInfo[id][Pickup] = CreatePickup(1239,1,fInfo[id][SpawnX],fInfo[id][SpawnY],fInfo[id][SpawnZ],0);
    new string[128];
    format(string,sizeof(string),"{FF0023}Fraktions Spawn\n\n{FFFFFF}Fraktion: {FF0023}%s\n{FFFFFF}ID: {FF0023}%d",fInfo[id][FName],id);
    fInfo[id][Text] = Create3DTextLabel(string,-1,fInfo[id][SpawnX],fInfo[id][SpawnY],fInfo[id][SpawnZ],20,0,0);

    }
    return 1;
    }


    stock KillFrak(ids)
    {
    DestroyPickup(fInfo[ids][Pickup]);
    Delete3DTextLabel(fInfo[ids][Text]);
    return 1;
    }





    stock sscanf(sstring[], format[], {Float,_}:...)
    {
    #if defined isnull
    if (isnull(sstring))
    #else
    if (sstring[0] == 0 || (sstring[0] == 1 && sstring[1] == 0))
    #endif
    {
    return format[0];
    }
    #pragma tabsize 4
    new
    formatPos = 0,
    sstringPos = 0,
    paramPos = 2,
    paramCount = numargs(),
    delim = ' ';
    while (sstring[sstringPos] && sstring[sstringPos] <= ' ')
    {
    sstringPos++;
    }
    while (paramPos < paramCount && sstring[sstringPos])
    {
    switch (format[formatPos++])
    {
    case '\0':
    {
    return 0;
    }
    case 'i', 'd':
    {
    new
    neg = 1,
    num = 0,
    ch = sstring[sstringPos];
    if (ch == '-')
    {
    neg = -1;
    ch = sstring[++sstringPos];
    }
    do
    {
    sstringPos++;
    if ('0' <= ch <= '9')
    {
    num = (num * 10) + (ch - '0');
    }
    else
    {
    return -1;
    }
    }
    while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
    setarg(paramPos, 0, num * neg);
    }
    case 'h', 'x':
    {
    new
    num = 0,
    ch = sstring[sstringPos];
    do
    {
    sstringPos++;
    switch (ch)
    {
    case 'x', 'X':
    {
    num = 0;
    continue;
    }
    case '0' .. '9':
    {
    num = (num << 4) | (ch - '0');
    }
    case 'a' .. 'f':
    {
    num = (num << 4) | (ch - ('a' - 10));
    }
    case 'A' .. 'F':
    {
    num = (num << 4) | (ch - ('A' - 10));
    }
    default:
    {
    return -1;
    }
    }
    }
    while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
    setarg(paramPos, 0, num);
    }
    case 'c':
    {
    setarg(paramPos, 0, sstring[sstringPos++]);
    }
    case 'f':
    {

    new changestr[16], changepos = 0, strpos = sstringPos;
    while(changepos < 16 && sstring[strpos] && sstring[strpos] != delim)
    {
    changestr[changepos++] = sstring[strpos++];
    }
    changestr[changepos] = '\0';
    setarg(paramPos,0,_:floatstr(changestr));
    }
    case 'p':
    {
    delim = format[formatPos++];
    continue;
    }
    case '\'':
    {
    new
    end = formatPos - 1,
    ch;
    while ((ch = format[++end]) && ch != '\'') {}
    if (!ch)
    {
    return -1;
    }
    format[end] = '\0';
    if ((ch = strfind(sstring, format[formatPos], false, sstringPos)) == -1)
    {
    if (format[end + 1])
    {
    return -1;
    }
    return 0;
    }
    format[end] = '\'';
    sstringPos = ch + (end - formatPos);
    formatPos = end + 1;
    }
    case 'u':
    {
    new
    end = sstringPos - 1,
    id = 0,
    bool:num = true,
    ch;
    while ((ch = sstring[++end]) && ch != delim)
    {
    if (num)
    {
    if ('0' <= ch <= '9')
    {
    id = (id * 10) + (ch - '0');
    }
    else
    {
    num = false;
    }
    }
    }
    if (num && IsPlayerConnected(id))
    {
    setarg(paramPos, 0, id);
    }
    else
    {
    #if !defined foreach
    #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
    #define __SSCANF_FOREACH__
    #endif
    sstring[end] = '\0';
    num = false;
    new
    name[MAX_PLAYER_NAME];
    id = end - sstringPos;
    foreach (Player, playerid)
    {
    GetPlayerName(playerid, name, sizeof (name));
    if (!strcmp(name, sstring[sstringPos], true, id))
    {
    setarg(paramPos, 0, playerid);
    num = true;
    break;
    }
    }
    if (!num)
    {
    setarg(paramPos, 0, INVALID_PLAYER_ID);
    }
    sstring[end] = ch;
    #if defined __SSCANF_FOREACH__
    #undef foreach
    #undef __SSCANF_FOREACH__
    #endif
    }
    sstringPos = end;
    }
    case 's', 'z':
    {
    new
    i = 0,
    ch;
    if (format[formatPos])
    {
    while ((ch = sstring[sstringPos++]) && ch != delim)
    {
    setarg(paramPos, i++, ch);
    }
    if (!i)
    {
    return -1;
    }
    }
    else
    {
    while ((ch = sstring[sstringPos++]))
    {
    setarg(paramPos, i++, ch);
    }
    }
    sstringPos--;
    setarg(paramPos, i, '\0');
    }
    default:
    {
    continue;
    }
    }
    while (sstring[sstringPos] && sstring[sstringPos] != delim && sstring[sstringPos] > ' ')
    {
    sstringPos++;
    }
    while (sstring[sstringPos] && (sstring[sstringPos] == delim || sstring[sstringPos] <= ' '))
    {
    sstringPos++;
    }
    paramPos++;
    }
    do
    {
    if ((delim = format[formatPos++]) > ' ')
    {
    if (delim == '\'')
    {
    while ((delim = format[formatPos++]) && delim != '\'') {}
    }
    else if (delim != 'z')
    {
    return delim;
    }
    }
    }
    while (delim > ' ');
    return 0;
    }[/pwn]
  • [pwn]C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(153) : error 017: undefined symbol "PlayerTextDrawHide"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(174) : error 017: undefined symbol "CreatePlayerTextDraw"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(174) : warning 213: tag mismatch
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(175) : error 017: undefined symbol "PlayerTextDrawBackgroundColor"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(176) : error 017: undefined symbol "PlayerTextDrawFont"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(177) : error 017: undefined symbol "PlayerTextDrawLetterSize"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(178) : error 017: undefined symbol "PlayerTextDrawColor"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(179) : error 017: undefined symbol "PlayerTextDrawSetOutline"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(180) : error 017: undefined symbol "PlayerTextDrawSetProportional"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(181) : error 017: undefined symbol "PlayerTextDrawSetShadow"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(182) : error 017: undefined symbol "PlayerTextDrawUseBox"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(183) : error 017: undefined symbol "PlayerTextDrawBoxColor"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(184) : error 017: undefined symbol "PlayerTextDrawTextSize"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(204) : error 017: undefined symbol "CreatePlayerTextDraw"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(204) : warning 213: tag mismatch
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(205) : error 017: undefined symbol "PlayerTextDrawBackgroundColor"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(206) : error 017: undefined symbol "PlayerTextDrawFont"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(207) : error 017: undefined symbol "PlayerTextDrawLetterSize"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(208) : error 017: undefined symbol "PlayerTextDrawColor"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(209) : error 017: undefined symbol "PlayerTextDrawSetOutline"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(210) : error 017: undefined symbol "PlayerTextDrawSetProportional"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(211) : error 017: undefined symbol "PlayerTextDrawSetShadow"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(212) : error 017: undefined symbol "PlayerTextDrawUseBox"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(213) : error 017: undefined symbol "PlayerTextDrawBoxColor"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(214) : error 017: undefined symbol "PlayerTextDrawTextSize"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(255) : error 017: undefined symbol "PlayerTextDrawSetString"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(256) : error 017: undefined symbol "PlayerTextDrawShow"
    C:\Users\Ahmet\Desktop\Loh 0.4 0.3e\filterscripts\DynamicFraktion.pwn(559) : error 017: undefined symbol "PlayerTextDrawHide"

    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


    26 Errors.[/pwn]

    Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Chiller12 ()