Prvt. Fahrzeuge speichern nicht!

  • Prvt. Fahrzeuge speichern nicht!

    Guten morgen,

    und zwar habe ich das Problem das die privaten fahrzeuge nicht speichern!

    [pwn] PlayerCar [playerid] [PlayerKey [playerid]] [CarId] = Zuschauen [playerid] [ 0 ]; PlayerCar [playerid] [PlayerKey [playerid]] [CarModel] = Kaufliste [Zuschauen [playerid] [ 0 ]] [ModelID];
    PlayerCar [playerid] [PlayerKey [playerid]] [CarPos_x] = Autospawns [autohaus] [CarPos_x];
    PlayerCar [playerid] [PlayerKey [playerid]] [CarPos_y] = Autospawns [autohaus] [CarPos_y];
    PlayerCar [playerid] [PlayerKey [playerid]] [CarPos_z] = Autospawns [autohaus] [CarPos_z];
    PlayerCar [playerid] [PlayerKey [playerid]] [CarRotate] = Autospawns [autohaus] [CarRotate];
    PlayerCar [playerid] [PlayerKey [playerid]] [CarNitro] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarHyd] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarWheel] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarAusp] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarSideL] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarSideR] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarFB] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarRB] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarSpoiler] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarRoof] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarHood] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarVents] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarLamps] = 0 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarPJ] = - 1 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarC1] = 1 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarC2] = 1 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarPreis] = preis / 2 ;
    PlayerCar [playerid] [PlayerKey [playerid]] [CarTank] = Kaufliste [Zuschauen [playerid] [ 0 ]] [Tank];
    PlayerCar [playerid] [PlayerKey [playerid]] [CarMaxTank] = Kaufliste [Zuschauen [playerid] [ 0 ]] [Tank];
    PlayerCar [playerid] [PlayerKey [playerid]] [CarState] = 0 ;laichen * /
    PlayerCar [playerid] [PlayerKey [playerid]] [CarAbgeschleppt] = 0 ;

    Format (accFormat, sizeof (accFormat), "INTO` autos INSERT ` '% D', '% d', '% d', '% f', '% f', '% f', '% f', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d', '% d') " ,
    Spielername (playerid),
    PlayerKey [playerid]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarId]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarModel]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarPos_x]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarPos_y]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarPos_z]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarRotate]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarNitro]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarHyd]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarWheel]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarAusp]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarSideL]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarSideR]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarFB]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarRB]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarSpoiler]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarRoof]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarHood]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarVents]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarLamps]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarPJ]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarC1]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarC2]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarPreis]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarTank]
    PlayerCar [playerid] [PlayerKey [playerid]] [CarMaxTank] = Kaufliste [Zuschauen [playerid] [ 0 ]] [Tank]; PlayerCar [playerid] [PlayerKey [playerid]] [CarState] = 0 ;laichen * /
    PlayerCar [playerid] [PlayerKey [playerid]] [CarAbgeschleppt] = 0 ;
    mysql_query (accFormat);

    / / Print (accFormat);
    SetVehicleNumberPlate (PlayerCar [playerid] [PlayerKey [playerid]] [CarId] SpielerName (playerid));
    RemovePlayerFromVehicle (playerid);
    FreezePlayer (playerid);
    UnfreezePlayer (playerid);
    PlayerHaveCar [playerid] [PlayerKey [playerid]] = 1 ;[/pwn]

    Bitte um hilfe :S

    Viele Grüße
    Akman

    Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Akman ()

  • Ja habe alle beide ..

    [pwn] forward SavePlayerCar(playerid); forward LoadPlayerCar(playerid);[/pwn]


    [pwn] public SavePlayerCar(playerid) { if(IsPlayerConnected(playerid)) { for(new x=0;x<MaxVeh;x++) { if(PlayerHaveCar[playerid][x]) { Carlock[PlayerCar[playerid][x][CarId]] = 0; LockCar(PlayerCar[playerid][x][CarId]); mysql_SetInt2("autos", "CarId", PlayerCar[playerid][x][CarId], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarModel", PlayerCar[playerid][x][CarModel], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetFloat2("autos", "CarPos_x", PlayerCar[playerid][x][CarPos_x], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetFloat2("autos", "CarPos_y", PlayerCar[playerid][x][CarPos_y], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetFloat2("autos", "CarPos_z", PlayerCar[playerid][x][CarPos_z], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetFloat2("autos", "CarRotate", PlayerCar[playerid][x][CarRotate], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarNitro", PlayerCar[playerid][x][CarNitro], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarHyd", PlayerCar[playerid][x][CarHyd], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarWheel", PlayerCar[playerid][x][CarWheel], "Besitzere", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarAusp", PlayerCar[playerid][x][CarAusp], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarSideL", PlayerCar[playerid][x][CarSideL], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarSideR", PlayerCar[playerid][x][CarSideR], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarFB", PlayerCar[playerid][x][CarFB], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarRB", PlayerCar[playerid][x][CarRB], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarSpoiler", PlayerCar[playerid][x][CarSpoiler], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarRoof", PlayerCar[playerid][x][CarRoof], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarHood", PlayerCar[playerid][x][CarHood], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarVents", PlayerCar[playerid][x][CarVents], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarLamps", PlayerCar[playerid][x][CarLamps], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarPJ", PlayerCar[playerid][x][CarPJ], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarC1", PlayerCar[playerid][x][CarC1], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarC2", PlayerCar[playerid][x][CarC2], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "Preis", PlayerCar[playerid][x][CarPreis], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarTank", PlayerCar[playerid][x][CarTank], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarMaxTank", PlayerCar[playerid][x][CarMaxTank], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarState", PlayerCar[playerid][x][CarState], "Besitzer", Spielername(playerid), "CarKey", x); mysql_SetInt2("autos", "CarAbgeschleppt", PlayerCar[playerid][x][CarAbgeschleppt], "Besitzer", Spielername(playerid), "CarKey", x); DestroyVehicle(PlayerCar[playerid][x][CarId]);
    } } } }[/pwn]


    [pwn] public LoadPlayerCar(playerid) { for(new x = 0; x < MaxVeh; x++) { if(PlayerHaveCar[playerid][x]) { if(mysql_GetInt2("autos", "CarId", "Besitzer", Spielername(playerid), "CarKey", x)==-1) { PlayerHaveCar[playerid][x] = 0; continue; } PlayerHaveCar[playerid][x] = 1; PlayerCar[playerid][x][CarId] = mysql_GetInt2("autos", "CarId", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarModel] = mysql_GetInt2("autos", "CarModel", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarPos_x] = floatstr(mysql_GetString2("autos", "CarPos_x", "Besitzer", Spielername(playerid), "CarKey", x)); PlayerCar[playerid][x][CarPos_y] = floatstr(mysql_GetString2("autos", "CarPos_y", "Besitzer", Spielername(playerid), "CarKey", x)); PlayerCar[playerid][x][CarPos_z] = floatstr(mysql_GetString2("autos", "CarPos_z", "Besitzer", Spielername(playerid), "CarKey", x)); PlayerCar[playerid][x][CarRotate] = floatstr(mysql_GetString2("autos", "CarRotate", "Besitzer", Spielername(playerid), "CarKey", x)); PlayerCar[playerid][x][CarNitro] = mysql_GetInt2("autos", "CarNitro", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarHyd] = mysql_GetInt2("autos", "CarHyd", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarWheel] = mysql_GetInt2("autos", "CarWheel", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarAusp] = mysql_GetInt2("autos", "CarAusp", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarSideL] = mysql_GetInt("autos", "CarSideL", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarSideR] =mysql_GetInt2("autos", "CarSideR", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarFB] = mysql_GetInt2("autos", "CarFB", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarRB] = mysql_GetInt2("autos", "CarRB", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarSpoiler] = mysql_GetInt2("autos", "CarSpoiler", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarRoof] = mysql_GetInt2("autos", "CarRoof", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarHood] = mysql_GetInt2("autos", "CarHood", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarVents] = mysql_GetInt2("autos", "CarVents", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarLamps] = mysql_GetInt2("autos", "CarLamps", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarPJ] = mysql_GetInt2("autos", "CarPJ", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarC1] = mysql_GetInt2("autos", "CarC1", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarC2] = mysql_GetInt2("autos", "CarC2", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarPreis] = mysql_GetInt2("autos", "Preis", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarTank] = mysql_GetInt2("autos", "CarTank", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarMaxTank] = mysql_GetInt2("autos", "CarMaxTank", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarState] = mysql_GetInt2("autos", "CarState", "Besitzer", Spielername(playerid), "CarKey", x); PlayerCar[playerid][x][CarAbgeschleppt] = mysql_GetInt2("autos", "CarAbgeschleppt", "Besitzer", Spielername(playerid), "CarKey", x);
    /*printf("Auto ID %d: \nX:%f\nY:%f\nZ:%f\nRot:%f", PlayerCar[playerid][x][CarId], PlayerCar[playerid][x][CarPos_x], PlayerCar[playerid][x][CarPos_y], PlayerCar[playerid][x][CarPos_z], PlayerCar[playerid][x][CarRotate]);*/ PlayerCarSpawn(playerid,x); } } //stock mysql_GetInt(Table[], Field[], Where[], Is[]) // = mysql_GetInt("fraktionen", "kasse", "fraktionsname", "Grove"); }[/pwn]


    Da.. :S

    Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Akman ()