So ich habe hier mal die PAWN-Geuploadet:
[pwn]
//Includes
#include <a_samp>
//Farben
#define GELB 0xFFE600FF
#define ROT 0xC30000FF
#define ORANGE 0xFFF000FF
//Variablen
new Variable = 1, Varileer;
new array[5];
main()
{
print("\n----------------------------------");
print(" Willkommen auf meinem Gamemode V.1.0");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("Einfacher Gamemode by Logan Adams v.1.0");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 31, 150, 0, 0, 0, 0);
//Autos
AddStaticVehicleEx(420,1227.7639,-917.5938,42.6804,11.0669,-1,-1,60000); // Autos beim BSN
//3D-Texte
Create3DTextLabel("Willkommen am Spawnpunkt:\nBurgershot North",0xFFF000FF,1225.1832,-916.1227,42.9057+0.5,40.0,0);
printf("%d",Variable);
if(array[1] < array[2]
{
OnGameModeExit();
}
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerVirtualWorld(playerid,1+playerid);
SetPlayerPos(playerid, 1216.7814,-906.4591,48.0557);
SetPlayerCameraPos(playerid,1227.5497,-904.1034,42.8983);
SetPlayerCameraLookAt(playerid, 1225.2118,-904.4745,42.9024+1);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
new string[100];
Varileer = 100;
SendClientMessage(playerid,GELB," {141414}Willkommen {00D7FF}auf meinem Gamemode");
format(string,sizeof(string),"Hier kommt die Zahl %d.",Varileer);
SendClientMessage(playerid,ORANGE,string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
SendClientMessage(playerid,0x004BFFFF," Tschöö");
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerVirtualWorld(playerid,0);
SetPlayerPos(playerid,1225.1832,-916.1227,42.9057);
SetPlayerFacingAngle(playerid,11.0060);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
SendClientMessage(playerid,ROT,"Du bist gestorben!Ein Artzt wird dich wieder zusammenflicken!");
SetPlayerPos(playerid,2030.1937,-1414.7202,16.9922);
SetPlayerFacingAngle(playerid,144.7118);
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/help", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,ROT," Gibts noch nicht ");
return 1;
}
if (strcmp("/hp100",cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid,10000.0);
SendClientMessage(playerid,ORANGE," Du Cheater! ");
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}[/pwn]
Mein Problem ist dass ich den Gamemode wieder ein bisschen verändet habe, ein paar If's, arrays und Variablen reingepackt habe.
Nun kommt beim Compilen folgender Fehler: error 001: expected token: ")", but found "{"
[pwn]
//Includes
#include <a_samp>
//Farben
#define GELB 0xFFE600FF
#define ROT 0xC30000FF
#define ORANGE 0xFFF000FF
//Variablen
new Variable = 1, Varileer;
new array[5];
main()
{
print("\n----------------------------------");
print(" Willkommen auf meinem Gamemode V.1.0");
print("----------------------------------\n");
}
public OnGameModeInit()
{
SetGameModeText("Einfacher Gamemode by Logan Adams v.1.0");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 31, 150, 0, 0, 0, 0);
//Autos
AddStaticVehicleEx(420,1227.7639,-917.5938,42.6804,11.0669,-1,-1,60000); // Autos beim BSN
//3D-Texte
Create3DTextLabel("Willkommen am Spawnpunkt:\nBurgershot North",0xFFF000FF,1225.1832,-916.1227,42.9057+0.5,40.0,0);
printf("%d",Variable);
if(array[1] < array[2]
{
OnGameModeExit();
}
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerVirtualWorld(playerid,1+playerid);
SetPlayerPos(playerid, 1216.7814,-906.4591,48.0557);
SetPlayerCameraPos(playerid,1227.5497,-904.1034,42.8983);
SetPlayerCameraLookAt(playerid, 1225.2118,-904.4745,42.9024+1);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
new string[100];
Varileer = 100;
SendClientMessage(playerid,GELB," {141414}Willkommen {00D7FF}auf meinem Gamemode");
format(string,sizeof(string),"Hier kommt die Zahl %d.",Varileer);
SendClientMessage(playerid,ORANGE,string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
SendClientMessage(playerid,0x004BFFFF," Tschöö");
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerVirtualWorld(playerid,0);
SetPlayerPos(playerid,1225.1832,-916.1227,42.9057);
SetPlayerFacingAngle(playerid,11.0060);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
SendClientMessage(playerid,ROT,"Du bist gestorben!Ein Artzt wird dich wieder zusammenflicken!");
SetPlayerPos(playerid,2030.1937,-1414.7202,16.9922);
SetPlayerFacingAngle(playerid,144.7118);
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/help", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,ROT," Gibts noch nicht ");
return 1;
}
if (strcmp("/hp100",cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid,10000.0);
SendClientMessage(playerid,ORANGE," Du Cheater! ");
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}[/pwn]
Mein Problem ist dass ich den Gamemode wieder ein bisschen verändet habe, ein paar If's, arrays und Variablen reingepackt habe.
Nun kommt beim Compilen folgender Fehler: error 001: expected token: ")", but found "{"