MD5_Hasher Problem

  • MD5_Hasher Problem

    Hallo,

    Ich benötige Hilfe mit dem MB5_Hasher das Problem ist das Passwort komm verschlüssel in der Datenbank an
    aber wenn man einloggt und dann reloggt kommt das, dass Passwort falsch wäre.Ich suche jemanden der villeicht
    mit Teamwiver drüber schauen könnte oder mir ein Tipp geben könnte was ich machen kann das es funktioniert.
    Von Grundauf sind keine Warnings oder sonstiges entstanden. Außerdem kommt die Verschlüsselung nur zu hälfe in
    der Datenbank an , habe auch schon den Login hoch gesetzt hat aber nichts gebracht. Ich bitte um hilfe.


    Login und Register Dialog

    [pwn]
    else if(dialogid == Register)
    {
    if(response == 0)
    {
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du hast den Vorgang abgebrochen und wurdest automatisch gekickt.");
    TogglePlayerControllable(playerid, 0);
    Kick(playerid);
    }
    if(response == 1)
    {
    if(!strlen(inputtext) || strlen(inputtext) > 32 || strlen(inputtext) < 6)
    {
    ShowPlayerDialog(playerid, Register, DIALOG_STYLE_PASSWORD, "Registrieren", "Dein Passwort muss mindestens 6 und maximal 32 Bustaben haben\nUnd darf nur auch Bustaben von A-Z und Zahlen von 0-9 Bestehen.", "Registrieren", "Abbruch");
    return 1;
    }
    new ForbiddenCharactersExist = 0;
    for(new ac = 0; ac < sizeof(ForbiddenCharacters); ac++)
    {
    if(strfind(inputtext, ForbiddenCharacters[ac], true) != -1)
    {
    ForbiddenCharactersExist = 1;
    break;
    }
    }
    if(strlen(inputtext) > 32 || ForbiddenCharactersExist == 1)
    {
    ShowPlayerDialog(playerid, Register, DIALOG_STYLE_PASSWORD, "Registrieren", "Dein Passwort muss mindestens 6 und maximal 32 Bustaben haben\nUnd darf nur auch Bustaben von A-Z und Zahlen von 0-9 Bestehen.", "Registrieren", "Abbruch");
    return SendClientMessage(playerid, COLOR_ERRORTEXT, " Dein Passwort darf maximal 10 Zeichen haben und darf nur aus A-Z bzw. a-z und 1-9 inkl. 0 bestehen !");
    }
    new tmppass[64];
    strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
    //Encrypt(tmppass);
    OnPlayerRegister(playerid, MD5_Hash(tmppass));
    //SendClientMessage(playerid, COLOR_YELLOW, "Du hast dich erfolgreich registriert, Bitte logge dich ein '/login [Passwort]'!");
    ShowPlayerDialog(playerid, Login, DIALOG_STYLE_PASSWORD, "Login", "Bitte logge dich ein indem du dein Passwort unten eingibst.", "Login", "Abbruch");
    }
    return 1;
    }
    else if(dialogid == Login)
    {
    if(response == 0)
    {
    SendClientMessage(playerid, COLOR_ERRORTEXT, " Du hast den Vorgang abgebrochen und wurdest automatisch gekickt.");
    TogglePlayerControllable(playerid, 0);
    Kick(playerid);
    }
    if(response == 1)
    {
    if(strlen(inputtext) == 0 || strlen(inputtext) < 7 || strlen(inputtext) > 32) // Wenn kein Passwort angegebene wurde
    {
    ShowPlayerDialog(playerid, Login, DIALOG_STYLE_PASSWORD, "Login", "Bitte logge dich ein indem du dein Passwort unten eingibst.","Login","Abbruch");
    return 1;
    }
    else
    {
    new NotJoin = 0;
    new StepID = -1;
    new sendername[MAX_PLAYER_NAME];
    for(new i = 0; i < sizeof(OffPickup); i++)
    {
    if(OffPickup[OffErstellt] == 1)
    {
    if(OffPickup[i][OffZeit] > 0)
    {
    GetPlayerName(playerid, sendername, sizeof(sendername));
    if(strcmp(sendername,OffPickup[i][OfflineName], true) == 0)
    {
    NotJoin = 1;
    StepID = i;
    break;
    }
    }
    }
    }
    if(CheckPasswort(playerid, MD5_Hash(inputtext)) == 1) // Wir holen uns das Passwort aus der MySQL Datenbank und überprüfen es mit dem angegebenen passwort.
    {
    if(NotJoin == 1)
    {
    format(string, sizeof(string), "Du musst warten bis dein Logout Pickup weg ist. {0087FF}(%d Sekunden)", OffPickup[StepID][OffZeit]);
    ShowPlayerDialog(playerid, Login, DIALOG_STYLE_PASSWORD, "Login", string,"Login","Abbruch");
    return 1;
    }
    strmid(PlayerInfo[playerid][pKey], MD5_Hash(inputtext), 0, strlen(inputtext), 255);
    OnPlayerLogin(playerid); //Der Spieler wird "geladen", speich es werden seine Daten aus der Datenbank geholt und in variablen gespeichert um diese im Skript zu verwenden.
    return 1;
    }
    else
    {
    //Wenn das Passwort falsch war, lassen wir erneut das Login fenster erscheinen damit der Spieler das Richtige Passwort eingibt.
    ShowPlayerDialog(playerid, Login, DIALOG_STYLE_PASSWORD, "Login", "Das eingegebene Passwort ist Falsch, bitte versuche es erneut.","Login","Abbruch");
    return 1;
    }
    }
    }
    return 1;
    }
    [/pwn]

    - JasoN.MendeZ

    Dieser Beitrag wurde bereits 6 mal editiert, zuletzt von JasoN.MendeZ ()

  • [pwn]public OnPlayerLogin(playerid)
    {
    RemoveBuildings(playerid);
    new tmp[256],
    string[450],
    sendername[MAX_PLAYER_NAME];
    new Beschwerden = 0;
    //new LoginChecker;
    getdate(Jahr, Monat, Tag);
    gettime(Stunde, Minute, Sekunde);
    GetPlayerName(playerid, sendername, sizeof(sendername)); //Wir Speichern den Namen des Spielers in der Variable SpielerInfo[playerid][pName]
    if(IsPlayerConnected(playerid) && !IsPlayerNPC(playerid))//Wir fragen ab ob der angegebene Spieler auch Online ist, und kein NPC ist (nur zur sicherhheit)
    {
    format(string, sizeof(string),"SELECT * FROM `users` WHERE `Name` = '%s'", sendername);
    mysql_query(string);//wir holen uns alles aus der tabelle "tabelle_mit_den_haeusern"
    mysql_store_result();//speichern dann das ergebniss
    new val[ 256 ];
    while(mysql_fetch_row_format(string,"|"))
    {
    self_mysql_get_field("Level", val); PlayerInfo[playerid][pLevel] = strval( val );
    self_mysql_get_field("AdminLevel", val); PlayerInfo[playerid][pAdmin] = strval( val );
    self_mysql_get_field("DonateRank", val); PlayerInfo[playerid][pDonatorRank] = strval( val );
    self_mysql_get_field("UpgradePoints", val); PlayerInfo[playerid][gPupgrade] = strval( val );
    self_mysql_get_field("ConnectedTime", val); PlayerInfo[playerid][pConnectTime] = strval( val );
    self_mysql_get_field("Registered", val); PlayerInfo[playerid][pReg] = strval( val );
    self_mysql_get_field("Sex", val); PlayerInfo[playerid][pSex] = strval( val );
    self_mysql_get_field("Age", val); PlayerInfo[playerid][pAlter] = strval( val );
    self_mysql_get_field("Origin", val); PlayerInfo[playerid][pOrigin] = strval( val );
    self_mysql_get_field("Muted", val); PlayerInfo[playerid][pMuted] = strval( val );
    self_mysql_get_field("Respect", val); PlayerInfo[playerid][pRespekt] = strval( val );
    self_mysql_get_field("Money", val); PlayerInfo[playerid][pCash] = strval( val );
    self_mysql_get_field("Bank", val); PlayerInfo[playerid][pBank] = strval( val );
    self_mysql_get_field("Allowed", val); PlayerInfo[playerid][pAllowed] = strval( val );
    self_mysql_get_field("bankfach1", val); PlayerInfo[playerid][pBankFach1] = strval( val );
    self_mysql_get_field("bankfach2", val); PlayerInfo[playerid][pBankFach2] = strval( val );
    self_mysql_get_field("bankfach3", val); PlayerInfo[playerid][pBankFach3] = strval( val );
    self_mysql_get_field("bankfach4", val); PlayerInfo[playerid][pBankFach4] = strval( val );
    self_mysql_get_field("wgs", val); PlayerInfo[playerid][pwgs] = strval( val );
    self_mysql_get_field("facherlaubis", val); PlayerInfo[playerid][pfacherlaubis] = strval( val );
    self_mysql_get_field("Crimes", val); PlayerInfo[playerid][pCrimes] = strval( val );
    self_mysql_get_field("Kills", val); PlayerInfo[playerid][pKills] = strval( val );
    self_mysql_get_field("sKills", val); PlayerInfo[playerid][psKills] = strval( val );
    self_mysql_get_field("Deaths", val); PlayerInfo[playerid][pDeaths] = strval( val );
    self_mysql_get_field("Arrested", val); PlayerInfo[playerid][pArrested] = strval( val );
    self_mysql_get_field("ArrestTime", val); PlayerInfo[playerid][pArrestTime] = strval( val );
    self_mysql_get_field("PhoneBook", val); PlayerInfo[playerid][pPhoneBook] = strval( val );
    self_mysql_get_field("LottoNr", val); PlayerInfo[playerid][pLottoNr] = strval( val );
    self_mysql_get_field("Fishes", val); PlayerInfo[playerid][pFishes] = strval( val );
    self_mysql_get_field("BiggestFish", val); PlayerInfo[playerid][pBiggestFish] = strval( val );
    self_mysql_get_field("Job", val); PlayerInfo[playerid][pJob] = strval( val );
    self_mysql_get_field("Paycheck", val); PlayerInfo[playerid][pPayCheck] = strval( val );
    self_mysql_get_field("HeadValue", val); PlayerInfo[playerid][pHeadValue] = strval( val );
    self_mysql_get_field("Jailed", val); PlayerInfo[playerid][pJailed] = strval( val );
    self_mysql_get_field("JailTime", val); PlayerInfo[playerid][pJailTime] = strval( val );
    self_mysql_get_field("Leader", val); PlayerInfo[playerid][pLeader] = strval( val );
    self_mysql_get_field("Member", val); PlayerInfo[playerid][pMember] = strval( val );
    self_mysql_get_field("Rank", val); PlayerInfo[playerid][pRank] = strval( val );
    self_mysql_get_field("Skin", val); PlayerInfo[playerid][pChar] = strval( val );
    self_mysql_get_field("Vertragszeit", val); PlayerInfo[playerid][pVertragszeit] = strval( val );
    self_mysql_get_field("DetSkill", val); PlayerInfo[playerid][pDetSkill] = strval( val );
    self_mysql_get_field("SexSkill", val); PlayerInfo[playerid][pSexSkill] = strval( val );
    self_mysql_get_field("LawSkill", val); PlayerInfo[playerid][pAnwaltSkill] = strval( val );
    self_mysql_get_field("MechSkill", val); PlayerInfo[playerid][pMechSkill] = strval( val );
    self_mysql_get_field("JackSkill", val); PlayerInfo[playerid][pJackSkill] = strval( val );
    self_mysql_get_field("CarSkill", val); PlayerInfo[playerid][pCarSkill] = strval( val );
    self_mysql_get_field("NewsSkill", val); PlayerInfo[playerid][pNewsSkill] = strval( val );
    self_mysql_get_field("DrugsSkill", val); PlayerInfo[playerid][pDrugsSkill] = strval( val );
    self_mysql_get_field("CookSkill", val); PlayerInfo[playerid][pCookSkill] = strval( val );
    self_mysql_get_field("FishSkill", val); PlayerInfo[playerid][pFishSkill] = strval( val );
    self_mysql_get_field("pSHealth", val); PlayerInfo[playerid][pSHealth] = floatstr( val );
    self_mysql_get_field("PhoneNr", val); PlayerInfo[playerid][pNummer] = strval( val );
    self_mysql_get_field("House", val); PlayerInfo[playerid][pPhousekey] = strval( val );
    self_mysql_get_field("Biz", val); PlayerInfo[playerid][pBizKey] = strval( val );
    self_mysql_get_field("CarLic", val); PlayerInfo[playerid][pCarLic] = strval( val );
    self_mysql_get_field("FlyLic", val); PlayerInfo[playerid][pFlyLic] = strval( val );
    self_mysql_get_field("BoatLic", val); PlayerInfo[playerid][pBoatLic] = strval( val );
    self_mysql_get_field("FishLic", val); PlayerInfo[playerid][pFishLic] = strval( val );
    self_mysql_get_field("GunLic", val); PlayerInfo[playerid][pGunLic] = strval( val );
    self_mysql_get_field("Zollpass", val); PlayerInfo[playerid][pZollpass] = strval( val );
    self_mysql_get_field("Gun1", val); PlayerInfo[playerid][pGun1] = strval( val );
    self_mysql_get_field("Gun2", val); PlayerInfo[playerid][pGun2] = strval( val );
    self_mysql_get_field("Gun3", val); PlayerInfo[playerid][pGun3] = strval( val );
    self_mysql_get_field("Gun4", val); PlayerInfo[playerid][pGun4] = strval( val );
    self_mysql_get_field("Ammo1", val); PlayerInfo[playerid][pAmmo1] = strval( val );
    self_mysql_get_field("Ammo2", val); PlayerInfo[playerid][pAmmo2] = strval( val );
    self_mysql_get_field("Ammo3", val); PlayerInfo[playerid][pAmmo3] = strval( val );
    self_mysql_get_field("Ammo4", val); PlayerInfo[playerid][pAmmo4] = strval( val );
    self_mysql_get_field("CarTime", val); PlayerInfo[playerid][pCarTime] = strval( val );
    self_mysql_get_field("PayDay", val); PlayerInfo[playerid][pPayDay] = strval( val );
    self_mysql_get_field("PayDayHad", val); PlayerInfo[playerid][pPayDayHad] = strval( val );
    self_mysql_get_field("CDPlayer", val); PlayerInfo[playerid][pCDPlayer] = strval( val );
    self_mysql_get_field("AlcoholPerk", val); PlayerInfo[playerid][pAlcoholPerk] = strval( val );
    self_mysql_get_field("DrugPerk", val); PlayerInfo[playerid][pDrugPerk] = strval( val );
    self_mysql_get_field("MiserPerk", val); PlayerInfo[playerid][pMiserPerk] = strval( val );
    self_mysql_get_field("TraderPerk", val); PlayerInfo[playerid][pTraderPerk] = strval( val );
    self_mysql_get_field("PainKillerPerk", val); PlayerInfo[playerid][pPainKillerPerk] = strval( val );
    self_mysql_get_field("Tutorial", val); PlayerInfo[playerid][pTut] = strval( val );
    self_mysql_get_field("Warnings", val); PlayerInfo[playerid][pWarns] = strval( val );
    self_mysql_get_field("Fuel", val); PlayerInfo[playerid][pFuel] = strval( val );
    self_mysql_get_field("Married", val); PlayerInfo[playerid][pMarried] = strval( val );
    self_mysql_get_field("MarriedTo", val); strmid(PlayerInfo[playerid][pMarriedTo], val, 0, strlen(val), 255);
    self_mysql_get_field("WantedLevel", val); PlayerInfo[playerid][pWantedLevel] = strval( val );
    self_mysql_get_field("Spawn", val); PlayerInfo[playerid][pSpawn] = strval( val );
    self_mysql_get_field("SavedMaterials", val); PlayerInfo[playerid][pSaveMats] = strval( val );
    self_mysql_get_field("SavedDrugs", val); PlayerInfo[playerid][pSaveDrugs] = strval( val );
    self_mysql_get_field("SaveCodes", val); PlayerInfo[playerid][pSaveCodes] = strval( val );
    self_mysql_get_field("BikeLic", val); PlayerInfo[playerid][pBikeLic] = strval( val );
    self_mysql_get_field("LKWLic", val); PlayerInfo[playerid][pLKWLic] = strval( val );
    self_mysql_get_field("DonatorTime", val); PlayerInfo[playerid][pDonatorZeit] = strval( val );
    self_mysql_get_field("WerberName", val); strmid(PlayerInfo[playerid][pWerberName], val, 0, strlen(val), 255);
    self_mysql_get_field("FightingStyle", val); PlayerInfo[playerid][pFightingStyle] = strval( val );
    self_mysql_get_field("Handy", val); PlayerInfo[playerid][pHandy] = strval( val );
    self_mysql_get_field("OnDutySkin", val); PlayerInfo[playerid][pOnDutySkin] = strval( val );
    self_mysql_get_field("CarLicPoints", val); PlayerInfo[playerid][pCarLicPoints] = strval( val );
    self_mysql_get_field("BikeLicPoints", val); PlayerInfo[playerid][pBikeLicPoints] = strval( val );
    self_mysql_get_field("InviteSperre", val); PlayerInfo[playerid][pInviteSperre] = strval( val );
    self_mysql_get_field("WeaponTime", val); PlayerInfo[playerid][pGWeaponTime] = strval ( val );
    self_mysql_get_field("warntime1", val); PlayerInfo[playerid][pWarnTime1] = strval( val );
    self_mysql_get_field("warntime2", val); PlayerInfo[playerid][pWarnTime2] = strval( val );
    self_mysql_get_field("Ticketsopen", val); PlayerInfo[playerid][pTicketsopen] = strval( val );
    self_mysql_get_field("OldName", val); strmid(PlayerInfo[playerid][pOldName], val, 0, strlen(val), 255);
    self_mysql_get_field("OrgMember", val); PlayerInfo[playerid][pOrgaID] = strval( val );
    self_mysql_get_field("OrgLeader", val); PlayerInfo[playerid][pOrgaLeader] = strval( val );
    self_mysql_get_field("OrgName", val); strmid(PlayerInfo[playerid][pOrgaName], val, 0, strlen(val), 255);
    self_mysql_get_field("SQLid", val); PlayerInfo[playerid][pSQLID] = strval( val );
    self_mysql_get_field("OPBeschwerden", val); Beschwerden = strval( val );
    mysql_free_result();
    }

    }
    if(PlayerInfo[playerid][pAdmin] > 2000 && PlayerInfo[playerid][pSQLID] != 1)
    {
    format(string, sizeof(string), "UPDATE `users` SET `AdminLevel`='0' WHERE `Name`='%s'", sendername);
    self_mysql_query(string);
    SendClientMessage(playerid, COLOR_KNALLROT, "\tBeim Laden deines Account's ist ein Fehler aufgetreten,");
    SendClientMessage(playerid, COLOR_KNALLROT, "\tBitte wende dich an einem Admin.");
    Kick(playerid);
    return 1;
    }
    new DeleteDate, Days;
    Days = (62*24*60*60)+(PlayerInfo[playerid][pLevel]*24*60*60);
    DeleteDate = Days+Time();
    format(string, sizeof(string), "UPDATE `users` SET `DeleteDatum`='%d', `LastLoginDatum`='%d' WHERE `Name`='%s'", DeleteDate, Time(), sendername);
    self_mysql_query(string);
    ResetPlayerWeapon(playerid);
    if(PlayerInfo[playerid][pDonatorRank] == 2)
    {
    MaxVeh[playerid] = 3;
    if(PlayerInfo[playerid][pDonatorZeit] < 10)
    {
    PlayerInfo[playerid][pDonatorRank] = 1;
    }
    }
    else if(PlayerInfo[playerid][pDonatorRank] == 1)
    {
    MaxVeh[playerid] = 2;
    }
    else
    {
    MaxVeh[playerid] = 1;
    }
    ResetPlayerMoney(playerid);
    GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
    if(PlayerInfo[playerid][pMarried] == 0)
    {
    ClearMarriage(playerid);
    }
    if(PlayerInfo[playerid][pOrigin] == 0) { PlayerInfo[playerid][pOrigin] = 1; }
    if(PlayerInfo[playerid][pReg] == 0)
    {
    PlayerInfo[playerid][pReg] = 1;
    PlayerInfo[playerid][pAlter] = 0;
    PlayerInfo[playerid][pTut] = 0;
    PlayerInfo[playerid][pLevel] = 1;
    PlayerInfo[playerid][pSHealth] = 50.0;
    StuffInfo[sLastNumber] += 1;
    PlayerInfo[playerid][pNummer] = StuffInfo[sLastNumber];
    PlayerInfo[playerid][pPhousekey] = -1;
    PlayerInfo[playerid][pBizKey] = -1;
    PlayerInfo[playerid][pBank] = 50000;
    GivePlayerMoneys(playerid, 10000);
    PlayerInfo[playerid][pChar] = 101;
    PlayerInfo[playerid][pCrimes] = 0;
    PlayerInfo[playerid][pArrested] = 0;
    PlayerInfo[playerid][pArrestTime] = 0;
    PlayerInfo[playerid][pKills] = 0;
    PlayerInfo[playerid][psKills] = 0;
    PlayerInfo[playerid][pDeaths] = 0;
    PlayerInfo[playerid][pMember] = -1;
    PlayerInfo[playerid][pLeader] = -1;
    PlayerInfo[playerid][pOnDutySkin] = 60;
    /*Scheine*/
    PlayerInfo[playerid][pGunLic] = 0;
    PlayerInfo[playerid][pFlyLic] = 0;
    PlayerInfo[playerid][pCarLic] = 0;
    PlayerInfo[playerid][pBikeLic] = 0;
    /*Scheine Ende*/
    }
    if(PlayerInfo[playerid][pLeader] != -1)
    {
    PlayerInfo[playerid][pTeam] = PlayerInfo[playerid][pLeader];
    }
    else if(PlayerInfo[playerid][pMember] != -1)
    {
    PlayerInfo[playerid][pTeam] = PlayerInfo[playerid][pMember];
    }
    SendClientMessage(playerid, COLOR_GREY," ");
    SendClientMessage(playerid, COLOR_GREY," ");
    SendClientMessage(playerid, COLOR_GREY," ");
    SendClientMessage(playerid, COLOR_GREY," ");
    SendClientMessage(playerid, COLOR_GREY," ");
    SendClientMessage(playerid, COLOR_GREY," ");
    SendClientMessage(playerid, COLOR_GREY," ");
    SendClientMessage(playerid, COLOR_GREY," ");
    SendClientMessage(playerid, COLOR_GREY," ");
    SendClientMessage(playerid, COLOR_GREY," ");
    SendClientMessage(playerid, COLOR_GREY," ");
    format(string, sizeof(string), "SERVER: Willkommen %s",sendername);
    SendClientMessage(playerid, COLOR_WHITE, string);
    printf("%s hat sich eingeloggt. [ID: %d]",sendername,playerid);
    if(PlayerInfo[playerid][pDonatorRank] > 0)
    {
    SendClientMessage(playerid, COLOR_WHITE,"SERVER: Du hast einen Premium/Donator Account, danke das du unseren Server unterstützt.");
    if(PlayerInfo[playerid][pDonatorRank] == 2)
    {
    format(string, sizeof(string), "UPDATE `onlines` SET `Legend`='2' WHERE SQLid = '%d'", playerid);
    self_mysql_query(string);
    }
    }
    if(PlayerInfo[playerid][pAdmin] >= 1)
    {
    format(string, sizeof(string), "SERVER: Du hast dich als Admin eingeloggt. Admin Level: %d", PlayerInfo[playerid][pAdmin]);
    SendClientMessage(playerid, COLOR_WHITE, string);
    if(PlayerInfo[playerid][pAdmin] <= 2000)
    {
    TextDrawShowForPlayer(playerid,TicketsTextdraw);
    }
    new Legende;
    if(PlayerInfo[playerid][pAdmin] >= 1 && PlayerInfo[playerid][pAdmin] <= 2)
    {
    Legende = 3;
    }
    if(PlayerInfo[playerid][pAdmin] >= 3 && PlayerInfo[playerid][pAdmin] <= 5)
    {
    Legende = 4;
    }
    if(PlayerInfo[playerid][pAdmin] >= 1337 && PlayerInfo[playerid][pAdmin] <= 1999)
    {
    Legende = 5;
    }
    if(PlayerInfo[playerid][pAdmin] >= 2000)
    {
    Legende = 6;
    }

    format(string, sizeof(string), "UPDATE `onlines` SET `Legend`='%d' WHERE `SQLid`='%d'", Legende, playerid);
    self_mysql_query(string);
    }
    format(string, sizeof(string), " %s [ID: %d] hat den Server betreten.",sendername, playerid);
    ForAllPlayers(i){
    if(IsPlayerConnected(i)){
    if(TogLoginLogout == 0){
    SendClientMessage(i, COLOR_LIGHTGREEN, string); //Connect message
    }}}
    if(PlayerInfo[playerid][pChar] != -1)
    {
    new UseSkin = PlayerInfo[playerid][pChar];
    SetSpawnInfo(playerid, 0, UseSkin,0.0,0.0,0.0,0,0,0,0,0,0,0);
    }
    TextDrawShowForPlayer(playerid, Text:UhrzeitStundeMinute);
    TextDrawShowForPlayer(playerid, Text:DatumTagMonat);
    TextDrawHideForPlayer(playerid, Text:NODMZoneTextdraw);
    MedicBill[playerid] = 0;
    FirstSpawnAfterLogin[playerid] = 1;
    DateProp(playerid);
    format(tmp, sizeof(tmp), "~w~Willkommen ~n~~y~ %s", sendername);
    GameTextForPlayer(playerid, tmp, 5000, 1);
    SendClientMessage(playerid, COLOR_YELLOW, "Du hast dich erfolgreich eingeloggt!");
    Logintime[playerid] = 1;
    gPlayerLogged[playerid] = 1;
    StuffInfo[sLoggins] += 1;
    SpawnPlayer(playerid);
    PlayerCarConnect(playerid);
    if(PlayerInfo[playerid][pWarns] > 0)
    {
    format(string, sizeof(string), "Achtung: Du hast schon %d von 3 Verwarnungen. Bei 3 Verwarnungen wirst du gebannt.", PlayerInfo[playerid][pWarns]);
    SendClientMessage(playerid, COLOR_RED, string);
    }
    SetPlayerScore(playerid, PlayerInfo[playerid][pLevel]);
    strmid(PlayerInfo[playerid][pForceName], "Niemand", 0, strlen("Niemand"), 255);
    CheckTime(playerid);
    PlayerPlaySound(playerid, 1098, 0.0, 0.0, 0.0);

    if(Beschwerden >= 1)
    {
    format(string, sizeof(string), "Du hast %d ungelesende Beschwerden.", Beschwerden);
    SendClientMessage(playerid, COLOR_YELLOW, string);
    }
    //ShowMotD(playerid);
    SetPVarInt(playerid, "PVTeam", PlayerInfo[playerid][pTeam]);
    SetPVarInt(playerid, "PVAdmin", PlayerInfo[playerid][pAdmin]);
    SetPVarInt(playerid, "PVJob", PlayerInfo[playerid][pJob]);
    LoadUberweisungen(playerid);
    TextDrawHideForPlayer(playerid,newlogin0);
    TextDrawHideForPlayer(playerid,newlogin1);
    TextDrawHideForPlayer(playerid,newlogin2);
    TextDrawHideForPlayer(playerid,newlogin3);
    TextDrawHideForPlayer(playerid,newlogin5);
    TextDrawHideForPlayer(playerid,newlogin7);
    TextDrawHideForPlayer(playerid,newlogin8);
    TextDrawHideForPlayer(playerid,newlogin9);
    TextDrawHideForPlayer(playerid,newlogin10);
    TextDrawHideForPlayer(playerid,newlogin11);
    TextDrawHideForPlayer(playerid,newlogin12);
    TextDrawHideForPlayer(playerid,newlogin13);
    TextDrawHideForPlayer(playerid,newlogin14);
    TextDrawHideForPlayer(playerid,newlogin15);
    format(string,sizeof(string),"%s(%d) hat sich soebend mit der IP [%s] eingeloggt.", sendername, playerid, PlayerInfo[playerid][pUserIP]);
    EnterToLog("ip",string);
    return 1;
    }

    public OnPlayerRegister(playerid, password[])
    {
    StuffInfo[sNeuUser] += 1;
    if(IsPlayerConnected(playerid))
    {
    new string[128],
    playername[MAX_PLAYER_NAME];

    GetPlayerName(playerid, playername, sizeof(playername));

    format(string, sizeof(string), "%s", password);
    strmid(PlayerInfo[playerid][pKey], MD5_Hash(string), 0, strlen(string), 255);
    //PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash];
    //#if defined MySQLSpeicherung
    format(string, sizeof(string), "INSERT INTO `users` (`Name`, `Key`) VALUES ('%s', '%s')", playername, PlayerInfo[playerid][pKey]);
    self_mysql_query(string);
    format(string, sizeof(string), "UPDATE `users` SET `RegisterDatum`='%d' WHERE `Name`='%s'", Time(), playername);
    self_mysql_query(string);
    PlayerUpdate(playerid);
    //PlayerCarUpdate(playerid);
    //#else
    format(string, sizeof(string), "user/%s.ini", playername);
    new File: hFile = fopen(string, io_write);
    if (hFile)
    {
    new var[32];
    format(var, 32, "Key=md5 %s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
    format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
    format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
    format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonatorRank]);fwrite(hFile, var);
    format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
    format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
    format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
    format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
    format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAlter]);fwrite(hFile, var);
    format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
    format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
    format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pRespekt]);fwrite(hFile, var);
    format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
    format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pBank]);fwrite(hFile, var);

    format(var, 32, "Allowed=%d\n",PlayerInfo[playerid][pAllowed]);fwrite(hFile, var);
    format(var, 32, "bankfach1=%d\n",PlayerInfo[playerid][pBankFach1]);fwrite(hFile, var);
    format(var, 32, "bankfach2=%d\n",PlayerInfo[playerid][pBankFach2]);fwrite(hFile, var);
    format(var, 32, "bankfach3=%d\n",PlayerInfo[playerid][pBankFach3]);fwrite(hFile, var);
    format(var, 32, "bankfach4=%d\n",PlayerInfo[playerid][pBankFach4]);fwrite(hFile, var);
    format(var, 32, "wgs=%d\n",PlayerInfo[playerid][pwgs]);fwrite(hFile, var);
    format(var, 32, "facherlaubis=%d\n",PlayerInfo[playerid][pfacherlaubis]);fwrite(hFile, var);

    format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
    format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
    format(var, 32, "sKills=%d\n",PlayerInfo[playerid][psKills]);fwrite(hFile, var);
    format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
    format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
    format(var, 32, "ArrestTime=%d\n",PlayerInfo[playerid][pArrestTime]);fwrite(hFile, var);
    format(var, 32, "PhoneBook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
    format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
    format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
    format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
    format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
    format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
    format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
    format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
    format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
    format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
    format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
    format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
    format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
    format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
    format(var, 32, "Skin=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
    format(var, 32, "Vertragszeit=%d\n",PlayerInfo[playerid][pVertragszeit]);fwrite(hFile, var);
    format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
    format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
    format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pAnwaltSkill]);fwrite(hFile, var);
    format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
    format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
    format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
    format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
    format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
    format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
    format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
    format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
    format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
    format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pNummer]);fwrite(hFile, var);
    format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
    format(var, 32, "Biz=%d\n",PlayerInfo[playerid][pBizKey]);fwrite(hFile, var);
    format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
    format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
    format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
    format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
    format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
    format(var, 32, "Zollpass=%d\n",PlayerInfo[playerid][pZollpass]);fwrite(hFile, var);
    format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
    format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
    format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
    format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
    format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
    format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
    format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
    format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
    format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
    format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
    format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
    format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);
    format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
    format(var, 32, "PainKillerPerk=%d\n",PlayerInfo[playerid][pPainKillerPerk]);fwrite(hFile,var);
    format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
    format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
    format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
    format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
    format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
    format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
    format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
    format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
    format(var, 32, "WantedLevel=%d\n",PlayerInfo[playerid][pWantedLevel]);fwrite(hFile, var);
    format(var, 32, "Spawn=%d\n",PlayerInfo[playerid][pSpawn]);fwrite(hFile, var);
    format(var, 32, "SavedMaterials=%d\n",PlayerInfo[playerid][pSaveMats]);fwrite(hFile, var);
    format(var, 32, "SavedDrugs=%d\n",PlayerInfo[playerid][pSaveDrugs]);fwrite(hFile, var);
    format(var, 32, "BikeLic=%d\n",PlayerInfo[playerid][pBikeLic]);fwrite(hFile, var);
    format(var, 32, "LKWLic=%d\n",PlayerInfo[playerid][pLKWLic]);fwrite(hFile, var);
    format(var, 32, "DonatorTime=%d\n",PlayerInfo[playerid][pDonatorZeit]);fwrite(hFile, var);
    format(var, 32, "WerberName=%s\n",PlayerInfo[playerid][pWerberName]);fwrite(hFile, var);
    format(var, 32, "FightingStyle=%d\n",PlayerInfo[playerid][pFightingStyle]);fwrite(hFile, var);
    format(var, 32, "Handy=%d\n",PlayerInfo[playerid][pHandy]);fwrite(hFile, var);
    format(var, 32, "OnDutySkin=%d\n",PlayerInfo[playerid][pOnDutySkin]);fwrite(hFile, var);
    format(var, 32, "CarLicPoints=%d\n",PlayerInfo[playerid][pCarLicPoints]);fwrite(hFile, var);
    format(var, 32, "BikeLicPoints=%d\n",PlayerInfo[playerid][pBikeLicPoints]);fwrite(hFile, var);
    format(var, 32, "InviteSperre=%d\n",PlayerInfo[playerid][pInviteSperre]);fwrite(hFile, var);
    format(var, 32, "WeaponTime=%d\n",PlayerInfo[playerid][pGWeaponTime]);fwrite(hFile, var);
    format(var, 32, "wartime1=%d\n",PlayerInfo[playerid][pWarnTime1]);fwrite(hFile, var);
    format(var, 32, "warntime2=%d\n",PlayerInfo[playerid][pWarnTime2]);fwrite(hFile, var);
    format(var, 32, "Ticketsopen=%d\n",PlayerInfo[playerid][pTicketsopen]);fwrite(hFile, var);

    fclose(hFile);
    }
    format(string,sizeof(string),"%s(%d) hat sich soebend mit der IP [%s] Registriert.", playername, playerid, PlayerInfo[playerid][pUserIP]);
    EnterToLog("ip",string);
    }
    return 1;
    }

    public PlayerUpdate(playerid)
    {
    if(IsPlayerConnected(playerid))
    {
    if(IsPlayerNPC(playerid))
    {
    return 1;
    }
    new playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername, sizeof(playername));
    new endstring[4000];
    new var[500];
    format(endstring, sizeof(endstring), "UPDATE `users` SET ");
    format(var, sizeof(var), "`Key`=md5 '%s', ", PlayerInfo[playerid][pKey]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Level`='%d', ", PlayerInfo[playerid][pLevel]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`AdminLevel`='%d', ", PlayerInfo[playerid][pAdmin]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`DonateRank`='%d', ", PlayerInfo[playerid][pDonatorRank]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`UpgradePoints`='%d', ", PlayerInfo[playerid][gPupgrade]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`ConnectedTime`='%d', ", PlayerInfo[playerid][pConnectTime]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Registered`='%d', ", PlayerInfo[playerid][pReg]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Sex`='%d', ", PlayerInfo[playerid][pSex]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Age`='%d', ", PlayerInfo[playerid][pAlter]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Origin`='%d', ", PlayerInfo[playerid][pOrigin]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Muted`='%d', ", PlayerInfo[playerid][pMuted]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Respect`='%d', ", PlayerInfo[playerid][pRespekt]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Money`='%d', ", PlayerInfo[playerid][pCash]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Bank`='%d', ", PlayerInfo[playerid][pBank]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Allowed`='%d', ", PlayerInfo[playerid][pAllowed]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`bankfach1`='%d', ", PlayerInfo[playerid][pBankFach1]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`bankfach2`='%d', ", PlayerInfo[playerid][pBankFach2]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`bankfach3`='%d', ", PlayerInfo[playerid][pBankFach3]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`bankfach4`='%d', ", PlayerInfo[playerid][pBankFach4]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`wgs`='%d', ", PlayerInfo[playerid][pwgs]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`facherlaubis`='%d', ", PlayerInfo[playerid][pfacherlaubis]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Crimes`='%d', ", PlayerInfo[playerid][pCrimes]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Kills`='%d', ", PlayerInfo[playerid][pKills]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`sKills`='%d', ", PlayerInfo[playerid][psKills]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Deaths`='%d', ", PlayerInfo[playerid][pDeaths]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Arrested`='%d', ", PlayerInfo[playerid][pArrested]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`ArrestTime`='%d', ", PlayerInfo[playerid][pArrestTime]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`PhoneBook`='%d', ", PlayerInfo[playerid][pPhoneBook]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`LottoNr`='%d', ", PlayerInfo[playerid][pLottoNr]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Fishes`='%d', ", PlayerInfo[playerid][pFishes]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`BiggestFish`='%d', ", PlayerInfo[playerid][pBiggestFish]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Job`='%d', ", PlayerInfo[playerid][pJob]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Paycheck`='%d'", PlayerInfo[playerid][pPayCheck]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), " WHERE `Name`='%s'", playername);
    strcat(endstring, var, sizeof(endstring));
    self_mysql_query(endstring);


    format(endstring, sizeof(endstring), "UPDATE `users` SET ");
    format(var, sizeof(var), "`HeadValue`='%d', ", PlayerInfo[playerid][pHeadValue]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Jailed`='%d', ", PlayerInfo[playerid][pJailed]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`JailTime`='%d', ", PlayerInfo[playerid][pJailTime]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Leader`='%d', ", PlayerInfo[playerid][pLeader]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Member`='%d', ", PlayerInfo[playerid][pMember]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Rank`='%d', ", PlayerInfo[playerid][pRank]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Skin`='%d', ", PlayerInfo[playerid][pChar]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Vertragszeit`='%d', ", PlayerInfo[playerid][pVertragszeit]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`DetSkill`='%d', ", PlayerInfo[playerid][pDetSkill]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`SexSkill`='%d', ", PlayerInfo[playerid][pSexSkill]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`LawSkill`='%d', ", PlayerInfo[playerid][pAnwaltSkill]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`MechSkill`='%d', ", PlayerInfo[playerid][pMechSkill]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`JackSkill`='%d'", PlayerInfo[playerid][pJackSkill]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), " WHERE `Name`='%s'", playername);
    strcat(endstring, var, sizeof(endstring));
    self_mysql_query(endstring);

    format(endstring, sizeof(endstring), "UPDATE `users` SET ");
    format(var, sizeof(var), "`CarSkill`='%d', ", PlayerInfo[playerid][pCarSkill]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`NewsSkill`='%d', ", PlayerInfo[playerid][pNewsSkill]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`DrugsSkill`='%d', ", PlayerInfo[playerid][pDrugsSkill]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`CookSkill`='%d', ", PlayerInfo[playerid][pCookSkill]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`FishSkill`='%d', ", PlayerInfo[playerid][pFishSkill]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`pSHealth`='%.1f', ", PlayerInfo[playerid][pSHealth]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`PhoneNr`='%d', ", PlayerInfo[playerid][pNummer]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`House`='%d', ", PlayerInfo[playerid][pPhousekey]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Biz`='%d', ", PlayerInfo[playerid][pBizKey]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`CarLic`='%d', ", PlayerInfo[playerid][pCarLic]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`FlyLic`='%d', ", PlayerInfo[playerid][pFlyLic]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`BoatLic`='%d', ", PlayerInfo[playerid][pBoatLic]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`FishLic`='%d', ", PlayerInfo[playerid][pFishLic]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`GunLic`='%d', ", PlayerInfo[playerid][pGunLic]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Zollpass`='%d'", PlayerInfo[playerid][pZollpass]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), " WHERE `Name`='%s'", playername);
    strcat(endstring, var, sizeof(endstring));
    self_mysql_query(endstring);


    format(endstring, sizeof(endstring), "UPDATE `users` SET ");
    format(var, sizeof(var), "`Gun1`='%d', ", PlayerInfo[playerid][pGun1]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Gun2`='%d', ", PlayerInfo[playerid][pGun2]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Gun3`='%d', ", PlayerInfo[playerid][pGun3]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Gun4`='%d', ", PlayerInfo[playerid][pGun4]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Ammo1`='%d', ", PlayerInfo[playerid][pAmmo1]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Ammo2`='%d', ", PlayerInfo[playerid][pAmmo2]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Ammo3`='%d', ", PlayerInfo[playerid][pAmmo3]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Ammo4`='%d', ", PlayerInfo[playerid][pAmmo4]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`CarTime`='%d', ", PlayerInfo[playerid][pCarTime]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`PayDay`='%d', ", PlayerInfo[playerid][pPayDay]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`PayDayHad`='%d', ", PlayerInfo[playerid][pPayDayHad]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`CDPlayer`='%d', ", PlayerInfo[playerid][pCDPlayer]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`AlcoholPerk`='%d', ", PlayerInfo[playerid][pAlcoholPerk]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`PainKillerPerk`='%d', ", PlayerInfo[playerid][pPainKillerPerk]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`DrugPerk`='%d', ", PlayerInfo[playerid][pDrugPerk]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`MiserPerk`='%d', ", PlayerInfo[playerid][pMiserPerk]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`TraderPerk`='%d', ", PlayerInfo[playerid][pTraderPerk]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Tutorial`='%d', ", PlayerInfo[playerid][pTut]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Warnings`='%d'", PlayerInfo[playerid][pWarns]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), " WHERE `Name`='%s'", playername);
    strcat(endstring, var, sizeof(endstring));
    self_mysql_query(endstring);


    format(endstring, sizeof(endstring), "UPDATE `users` SET ");
    format(var, sizeof(var), "`Fuel`='%d', ", PlayerInfo[playerid][pFuel]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Married`='%d', ", PlayerInfo[playerid][pMarried]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`MarriedTo`='%s', ", PlayerInfo[playerid][pMarriedTo]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`WantedLevel`='%d', ", PlayerInfo[playerid][pWantedLevel]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Spawn`='%d', ", PlayerInfo[playerid][pSpawn]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`SavedMaterials`='%d', ", PlayerInfo[playerid][pSaveMats]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`SavedDrugs`='%d', ", PlayerInfo[playerid][pSaveDrugs]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`SaveCodes`='%d', ", PlayerInfo[playerid][pSaveCodes]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`BikeLic`='%d', ", PlayerInfo[playerid][pBikeLic]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`LKWLic`='%d', ", PlayerInfo[playerid][pLKWLic]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`DonatorTime`='%d', ", PlayerInfo[playerid][pDonatorZeit]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`WerberName`='%s', ", PlayerInfo[playerid][pWerberName]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`FightingStyle`='%d', ", PlayerInfo[playerid][pFightingStyle]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Handy`='%d'", PlayerInfo[playerid][pHandy]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), " WHERE `Name`='%s'", playername);
    strcat(endstring, var, sizeof(endstring));
    self_mysql_query(endstring);

    format(endstring, sizeof(endstring), "UPDATE `users` SET ");
    format(var, sizeof(var), "`OnDutySkin`='%d', ", PlayerInfo[playerid][pOnDutySkin]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`CarLicPoints`='%d', ", PlayerInfo[playerid][pCarLicPoints]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`BikeLicPoints`='%d', ", PlayerInfo[playerid][pBikeLicPoints]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`InviteSperre`='%d', ", PlayerInfo[playerid][pInviteSperre]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`WeaponTime`='%d', ", PlayerInfo[playerid][pGWeaponTime]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`warntime1`='%d', ", PlayerInfo[playerid][pWarnTime1]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`warntime2`='%d', ", PlayerInfo[playerid][pWarnTime2]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`Ticketsopen`='%d', ", PlayerInfo[playerid][pTicketsopen]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`DonatorTime`='%d', ", PlayerInfo[playerid][pDonatorZeit]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`OldName`='%s', ", PlayerInfo[playerid][pOldName]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`ClientIP`='%s', ", PlayerInfo[playerid][pUserIP]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`OrgMember`='%d', ", PlayerInfo[playerid][pOrgaID]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`OrgLeader`='%d', ", PlayerInfo[playerid][pOrgaLeader]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), "`OrgName`='%s'", PlayerInfo[playerid][pOrgaName]);
    strcat(endstring, var, sizeof(endstring));
    format(var, sizeof(var), " WHERE `Name`='%s'", playername);
    strcat(endstring, var, sizeof(endstring));
    self_mysql_query(endstring);

    new string[500];
    //#else
    format(string, sizeof(string), "user/%s.ini", playername);
    new File: hFile = fopen(string, io_write);
    if (hFile)
    {
    //new var[32];
    format(var, 32, "Key=md5 %s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
    format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
    format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
    format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonatorRank]);fwrite(hFile, var);
    format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
    format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
    format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
    format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
    format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAlter]);fwrite(hFile, var);
    format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
    format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
    format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pRespekt]);fwrite(hFile, var);
    format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
    format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pBank]);fwrite(hFile, var);

    format(var, 32, "Allowed=%d\n",PlayerInfo[playerid][pAllowed]);fwrite(hFile, var);
    format(var, 32, "bankfach1=%d\n",PlayerInfo[playerid][pBankFach1]);fwrite(hFile, var);
    format(var, 32, "bankfach2=%d\n",PlayerInfo[playerid][pBankFach2]);fwrite(hFile, var);
    format(var, 32, "bankfach3=%d\n",PlayerInfo[playerid][pBankFach3]);fwrite(hFile, var);
    format(var, 32, "bankfach4=%d\n",PlayerInfo[playerid][pBankFach4]);fwrite(hFile, var);
    format(var, 32, "wgs=%d\n",PlayerInfo[playerid][pwgs]);fwrite(hFile, var);
    format(var, 32, "facherlaubis=%d\n",PlayerInfo[playerid][pfacherlaubis]);fwrite(hFile, var);

    format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
    format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
    format(var, 32, "sKills=%d\n",PlayerInfo[playerid][psKills]);fwrite(hFile, var);
    format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
    format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
    format(var, 32, "ArrestTime=%d\n",PlayerInfo[playerid][pArrestTime]);fwrite(hFile, var);
    format(var, 32, "PhoneBook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
    format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
    format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
    format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
    format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
    format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
    format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
    format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
    format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
    format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
    format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
    format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
    format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
    format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
    format(var, 32, "Skin=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
    format(var, 32, "Vertragszeit=%d\n",PlayerInfo[playerid][pVertragszeit]);fwrite(hFile, var);
    format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
    format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
    format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pAnwaltSkill]);fwrite(hFile, var);
    format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
    format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
    format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
    format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
    format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
    format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
    format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
    format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
    format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
    format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pNummer]);fwrite(hFile, var);
    format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
    format(var, 32, "Biz=%d\n",PlayerInfo[playerid][pBizKey]);fwrite(hFile, var);
    format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var);
    format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var);
    format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var);
    format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var);
    format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var);
    format(var, 32, "Zollpass=%d\n",PlayerInfo[playerid][pZollpass]);fwrite(hFile, var);
    format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var);
    format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var);
    format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var);
    format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var);
    format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var);
    format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var);
    format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var);
    format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var);
    format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var);
    format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var);
    format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var);
    format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var);
    format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var);
    format(var, 32, "PainKillerPerk=%d\n",PlayerInfo[playerid][pPainKillerPerk]);fwrite(hFile, var);
    format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var);
    format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var);
    format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var);
    format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var);
    format(var, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var);
    format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var);
    format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var);
    format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var);
    format(var, 32, "WantedLevel=%d\n",PlayerInfo[playerid][pWantedLevel]);fwrite(hFile, var);
    format(var, 32, "Spawn=%d\n",PlayerInfo[playerid][pSpawn]);fwrite(hFile, var);
    format(var, 32, "SavedMaterials=%d\n",PlayerInfo[playerid][pSaveMats]);fwrite(hFile, var);
    format(var, 32, "SavedDrugs=%d\n",PlayerInfo[playerid][pSaveDrugs]);fwrite(hFile, var);
    format(var, 32, "BikeLic=%d\n",PlayerInfo[playerid][pBikeLic]);fwrite(hFile, var);
    format(var, 32, "LKWLic=%d\n",PlayerInfo[playerid][pLKWLic]);fwrite(hFile, var);
    format(var, 32, "DonatorTime=%d\n",PlayerInfo[playerid][pDonatorZeit]);fwrite(hFile, var);
    format(var, 32, "WerberName=%s\n",PlayerInfo[playerid][pWerberName]);fwrite(hFile, var);
    format(var, 32, "FightingStyle=%d\n",PlayerInfo[playerid][pFightingStyle]);fwrite(hFile, var);
    format(var, 32, "Handy=%d\n",PlayerInfo[playerid][pHandy]);fwrite(hFile, var);
    format(var, 32, "OnDutySkin=%d\n",PlayerInfo[playerid][pOnDutySkin]);fwrite(hFile, var);
    format(var, 32, "CarLicPoints=%d\n",PlayerInfo[playerid][pCarLicPoints]);fwrite(hFile, var);
    format(var, 32, "BikeLicPoints=%d\n",PlayerInfo[playerid][pBikeLicPoints]);fwrite(hFile, var);
    format(var, 32, "InviteSperre=%d\n",PlayerInfo[playerid][pInviteSperre]);fwrite(hFile, var);
    format(var, 32, "WeaponTime=%d\n",PlayerInfo[playerid][pGWeaponTime]);fwrite(hFile, var);
    format(var, 32, "warntime1=%d\n",PlayerInfo[playerid][pWarnTime1]);fwrite(hFile, var);
    format(var, 32, "warntime2=%d\n",PlayerInfo[playerid][pWarnTime2]);fwrite(hFile, var);
    format(var, 32, "Ticketsopen=%d\n",PlayerInfo[playerid][pTicketsopen]);fwrite(hFile, var);
    fclose(hFile);
    }
    //#endif
    }
    return 1;
    }[/pwn]

    Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von JasoN.MendeZ ()